The Fictorian Era

Posts Tagged ‘Character’

Complex Characters

20 February 2013 | 3 Comments » | frank

Complex character img 2-20-13We’ve all heard the criticism:  “Your characters are flat” or “One-dimensional” “Make them deeper, more rounded.”

The problem is, most of the time the people offering that vague advice have no concrete suggestions for fixing the problem.  Many newer authors often fall into the trap of trying to add quirks or other surface affectations to try to make the characters appear ‘interesting’.  Quirks can be cool, but only if they tie into the character’s real psyche.  If not, they’re just weird and don’t help.

In my last post, I explored what it means to have deeper, more complex characters by utilizing Larry Brooks’ three dimensions approach to character development.  Today I want to explore additional examples from books and television to highlight what we mean when we say a character has ‘depth’ or is ‘complex’.

First, we need to know our characters, know them better than we know just about anyone else in our life.  Think about it – most of the people we interact with are enigmas.  We know their surface personalities, and we may know a little about their history, but how many people do we know well enough to imagine them in an extremely difficult situation like the ones we’re going to place our protagonists in, and then feel confident we can predict how they’ll react?  The number is probably smaller than we usually assume.  We can’t have that ambiguity with our main characters.  When we place them in extreme situations, we need to know how they’re going to respond.

Many of the ‘flat’ characters we see are ones where they don’t seem to have a history.  They step onto the page with no back-story, no childhood, no past mistakes or triumphs to be reminded about.  As a result, we only see the surface of a character but get no insights into why or how they reached that stage in life.  These are characters with only that first dimension defined.  Fine for secondary characters, but not for central characters.

For example, in The Dark Knight, the joker is such a fantastic character not only for how crazy he is on the surface, but also for the hints he gives us of his tortured past.  We never actually learn the truth, but just hinting at it is enough to make him far more deeply fascinating and freaky.  Who’s ever going to forget the line, “Want to know how I got these scars?”

As a reader, knowing a character’s back-story helps us develop empathy with them.  This is the why of a character’s actions that gives them meaning.  Without it, we cannot connect with them.

Another fascinating example is the character Cobb, the main protagonist in the movie Inception.  On the surface, Cobb is an efficient dream spy, capable of infiltrating the best-kept mental secrets.  Then we’re faced with his ex-wife who continually threatens to undermine all his work.  That twist becomes infinitely more interesting when we learn she’s actually dead, a projection created by Cobb’s own sub-conscious that refuses to be ruled by him.  Throughout the movie, the layers are peeled back as the stakes rise, until we realize this projection is his inner demon, the part of his psyche he has to face.  We’re left wondering right up to the end:  how did she die?  Was he really responsible?  Why can’t he let go?

Brilliant use of back-story and inner demons.

Another wonderful example, and an excellent venue for studying complex characters is the tv show Once Upon A Time.  Not only is the concept fantastic and the writing brilliant, but the show offers many examples of great character development.

Virtually every character in the show has a complex back-story that interweaves with other characters and generally experiences at least one major flip that catches the audience completely by surprise and challenges expectations.  This is especially true for the evil characters (the wicked queen and Rumplestilskin – the dark one).  We see them struggling against evil impulses and trying to live the best lives they can.  It’s absolutely brilliant because we end up developing empathy with characters we should simply loathe.

There is nothing simple about any of these characters.  Their second dimension is fully fleshed out and complex.  Even better, in critical moments, we see even some of the evil characters try to break out of the mold they’ve placed themselves in, and we root for them.  At other times, we see the heroes struggle with powerful temptations to do terrible things, usually with plenty of justification.  These are the deep moments when characters’ true selves are revealed, the third dimension moments of truth, and it’s wonderful to see a character we think is evil show us a hint of good, even if they back-slide later.  I’ve learned a great deal from this show, and hope to apply it to some of my own writing and character development.

Of course, most of us won’t get to use our back-story as heavily as Once Upon A Time.  They set up the show format around this complex back-story, and the very structure of the show allows them to maximize the power of it.  Still, the point is valid – it’s absolutely vital for the writer to know what happened in their characters’ lives before page 1, and find ways to share that information with their readers.

Another fun example is Shrek.  The funny, irreverent ogre who refuses to live within the narrow boundaries expected of him.  As he explains to his companion, donkey, he has layers, like an onion.  All good characters should have those same layers.

Of course, once we’ve created our onion characters, we then face the daunting challenge of when and how to weave that back-story into the narrative without falling into that dreaded ‘info-dump’.  It’s hard to not share the cool stuff we know about characters, but that information is best served in small portions, sprinkled throughout the story.  It’s the seasoning that separates the simple stories from the great.  But like any seasoning, apply too much, and you wreck the effect.

What other characters stand out as exceptional examples to you?  Why do you find them so powerful?

3 Dimensions of Character – A Review of Larry Brooks’ Character Development Technique

18 February 2013 | 7 Comments » | frank

3 dimensions imageWe’re talking a lot about character this month, as well we should.  Great characters are critical components for great stories.  We need to understand our characters, their relationships, and then we need to reveal the truth about our characters with a deft hand, weaving in back story and inner demons.

It can prove a daunting process, and sometimes it’s hard to know how to approach working with our characters to maximize their effectiveness.  At times, it’s like looking at a hidden 3d image, like the one at the top of this article.  Can you see the hidden image?  It takes effort and practice to train your eye to see what’s right there.

Same with building great characters.

There are lots of opinions and articles and books on the subject, including this month’s Fictorians posts.  One resource I highly recommend is Orson Scott Card’s book Characters & Viewpoint.

Another, which I found extremely helpful, is Larry Brooks’ Three Dimensions of Character.  This is available as a standalone ebook, but is also incorporated in Larry’s best-selling book Story Engineering.

The brilliance of this approach is that it explains complex character building in a direct, understandable way that makes it accessible to every writer.  Larry provides a toolbox to assist authors in crafting great characters, and knowing what is required to do so.  He teaches, in essence, how to see the hidden image by removing some of the vague, mysterious elements from the process, which I found refreshing and extremely helpful.

I won’t explain the entire system.  This short article won’t do it justice, but I will review the core concepts to illustrate the power of it.

Characters have three distinct dimensions that authors need to understand and define, and which they can then apply for greatest effect.

Dimension 1:  Personality.  What a character looks like, their quirks, how they present themselves to the world.  This is all surface material, without any assigned meaning.  For minor characters, this may be all we ever see, and it’s left to the reader to assign any deeper meaning, if they choose.  For important characters, we cannot stop here without getting the dreaded “your characters are flat” reviews.

Dimension 2:  Back story and inner demons.  This is where things get interesting.  This is the why of a character’s choices.  This is where meaning is assigned, where they face their inner struggles, hide their deepest fears.  It’s the world view that motivates their actions, and it may or may not coincide with the face they choose to show the world.

Dimension 2 is where characters gain depth, it’s where the reader gains a glimpse into the why, and gives us a chance to build empathy with the character, which is absolutely crucial for our story success.

However, we’re not finished with Dimension 2.  Dimensions 1 and 2 are still what the character wants us to see, to understand.

Dimension 3 is where we get to the true heart of a character, their moral substance, or lack thereof.

Dimension 3 is what a character does in critical moments, moments of extreme stakes, moments that count.  This is where everything is stripped away and their true, inner core is revealed.

It may surprise us.  It may surprise them.  This is where a character really becomes a hero, or a villain.  It’s where they shine, or where they run away screaming.  This is where inner demons are excised, when a character arc is complete.  Only then is the hero ready to overcome the external antagonistic forces.

This is powerful stuff!  Too often advice about character lacks this level of clarity.  Larry goes on to expand upon this in his books, and I highly recommend you study his system, because it empowers authors to elevate character development to a much higher level.

To illustrate briefly:  Assume we have a character, a middle-aged school teacher who works with first graders.  Never married, but beloved by her children.  All first dimension stuff.  Then, let’s give the readers a glimpse into her past.  Maybe she went into teaching because a younger sibling died and she always felt guilty for not protecting that child, and has dedicated her life to teaching to help excise that guilt.  Second dimension back-story and inner demon.  She’s an easy character to empathize with.

Then let’s set the school on fire.  Children are in danger.  What will she do?

Well, that’s the question, and the moment that will make the story.  Will she rush into a burning room to save children, perhaps by making the ultimate sacrifice, and therefore justify her life’s work?  Or will she break down and ignore everyone around her, perhaps letting children suffer because she’s unable to break out of the prison of her memories?  Or does she do something totally different?  It’s not until that moment of crisis that her true character is revealed.

In my next post, I’ll explore examples of great complex characters, and lessons we can learn from them.

Calling all Alpha Males…Romantic Character Needed

13 February 2013 | 2 Comments » | clancy

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In romance, we have fairly specific types of characters running through our pages: The hero (probably alpha, could be beta), the heroine, the best friend or side-kick, and perhaps a villain or antagonist.

Let’s look at these characters in terms of romance because romance is almost always a character-driven tale of ups, downs and eventual happy-ever-after (HEA) togetherness.

I’m not discounting any combination of relationship (male/male, female/female or anything else) because to my mind you’ll still have at least one person who is more or less portraying the hero and one the heroine, regardless of gender. So, with that disclaimer let’s start.

While many heroes are alpha males, there is also the beta hero.  What’s the difference?  For me – it comes down to ease of emotion and sensitivity.

Alphas are strong – they ooze confidence and strut arrogance.  They’re über capable and may even be abrasive because they don’t really care if they offend anyone.  They don’t worry about their emotions or being sensitive.  They don’t need to.  They’re too busy kicking-ass.  If they were a doll (action-figure, for the guys), they’d be G.I. Joe.   Guys want to be them and girls want (desperately) to be with them.

Beta heroes are more subtle.  They’re often funny and charming.  They may be able to kick ass, but they’d rather reason or humor their way out of any conflict.  Mother’s love them.  They bring flowers just because and remember anniversaries.  They’re in touch with and willing to express their emotions.  They can (and do) plan candle-light dinners and know what present will bring their lady-love joy.  If they were a doll/action figure, they’d be Ken.   Happy to hang out in Barbie’s dream house for romantic weekends of long talks and walks along the beach.

I love both types of heroes.

Our heroines need to be smart and capable. No one wants to read about a lead character who is too stupid to live (it’s a thing… really).  We want our heroines to perhaps need rescued from a situation but not from their lives.  They need to be able to stand on their own two feet just fine without our hero, so they don’t need the hero, but they want him.

The key is that our hero and heroine are both better people for having the other in their life.  And as a reader, we need to love them both.  If we don’t, we aren’t rooting for them to get together and find their HEA.  Through this identification with and love for the characters, we are invested in their path to happiness, and that’s what a romance is all about – the emotional journey.  Next month when we discuss genres, I’ll go into more depth on the whys and what-fors that make romance … romance. Right now, let’s continue on with the people inhabiting our stories.

We may also have the sidekick/best friend characters. Like other genres, these people can be a huge amount of fun because they don’t have to be heroic. They get to have a lot more flaws and we don’t have to love them.  They can be cowardly, obnoxious, slightly stupid, clumsy… a whole host of things that our heroes do not get to be.  They are perfect foils for our leads characters.

Our villains and antagonists in romance may or may not be actual bad guys/gals, they may just be the wrong guy/gal for our hero/ine.  How far this character is willing to go to keep our leads in their lives determine where they fall on our villain – antagonist spectrum.   Or they may be someone (a well-meaning, or not, relative?) who feels these two should not be together and will do whatever it takes to keep them apart.  Often though, what is keeping our lovebirds from their HEA isn’t a who so much as a what – their flaws or internal conflicts.  I’ll discuss more on this next month as well.

What traits do ya’ll think are necessary for our hero/ine to be identified with and loved?

Building Character – Tools for Genuine Interaction and Staying on Track

8 February 2013 | 3 Comments » | Ace Jordyn

So, you’ve done the deep psychological analysis, built the world, have a broad outline, now what? How do you place your character into the story and make it believable? How do you keep the protagonist’s story on track? How do you keep character interactions interesting, genuine and moving the story along?

In complex novels, I use charts to help me along, to keep information organized and to consider the deeper questions of values and motivation for each significant character. In every instance, I refer to the major points from the story arc because that’s when those critical moments of change, realization, action and reaction happen. This system keeps me from straying from core values during interactions. What happens in those moments when characters surprise me and go in a totally different direction for reasons of their own? As long as the character is true to their core (usually is), I embrace the change and make adjustments accordingly.

Relationship Arc Chart– Protagonist and a Key Character

Disasters (faced by the protagonist)

Protagonist (reaction to the disaster)

Pam (reaction to the protagonist)

Act 1 Attackers at warehouse Is dumbfounded by the attack and then decides he must figure out who did it. Is afraid because goods were damaged, he didn’t finish his work and is late to see his father Likes him a lot but doesn’t always trust her feelings for him  – is hot and cold toward him- her father warns her away. Not sure if he’s a victim or incompetent.
Overhears conspirators re father and power & sees someone run away Suspicious of everyone except his friend and Pam. Urgency to do something before it’s too late. Wonders if he’s making things up  – see this in her body language and cautious language
Discovers father is dead Is devastated, angry and feels he failed his father. Resolves to solve murder. Has deep compassion for him but is afraid of his anger and feels helpless to help him.

It’s also important to be aware of the impact of a significant event on all major characters. For example, the death of a central figure has a huge impact on the protagonist and other characters. We really see this, and expect it, in mystery writing yet reactions need to be thought out just as clearly in any genre. How does each person feel about the death? What opportunities or misfortunes do they see as a result? How every character reacts to the death and to those around them must be consistent with personal motives and values.

 Relationship Arc Chart– Reaction to a Major Event

Person

Rxn to Felix’s death

Rxn to Joey (protagonist)

Sally (wife) There is the customary wailing etc but with an unusual sparkle in her eye. After, she appears to be even more crazy and delusional as she insists he isn’t really dead She wants him to remain loyal to his father – to obey his father as if he’s still alive rather than becoming his own person
Shosha(high priestess) Relieved. Now Felix won’t be a threat to the people or to her plans. Knows she must appear to be saddened by the death. Sees Felix’s death as an opportunity to bend Joey to her will. Believes he is the key to restoring balance and making the island safe but he must follow her.
Talar(head of a guild) Relieved and upset. Felix was a master at his craft and did before his son learned all the skills. He was crucial to island trade. Never liked or trusted him. Has a lifelong grudge about something. Unsure if Joey can do his father’s job yet he is the last master of his trade. Believes the son is/will be like his father (unstable,  and self-serving) and wants to protect his daughter  from him.

There are two seldom spoken about things writers need to be aware of to keep interactions genuine. I don’t chart these but I do short write ups on each to make sure I understand them from my characters’ points of view.

Male and Female Perspectives

yes noYes, males and females see and express things slightly differently. And no, it’s not all stereotypical black and white behaviour either so please don’t take my comments as such. However, it’s folly not to consider the language, approach to situations and socialization of the sexes when writing characters or in understanding target market appeal. That’s why there are so many books on relationships (the Mars and Venus stuff) because it is important. It’s not about equality issues or discrimination. It’s simply that as women and men we are biologically different and we see the world a little differently. Those differences need to be understood and embraced. We can do the same jobs but our approach and communication may be different.

Women may be more prone to focus on emotions and relationships while men are more concerned about process such as fixing something or winning the race. Use this to create confusion and tension as characters speak at cross purposes on an issue. Mix it up to make interactions more interesting. Change the socialization norms. That’s what happened when television, books and movies first created female detectives and lawyers – interactions between the sexes was awkward and rife with tension. It still is and it makes for compelling viewing and reading. Being aware of the differences gives writers more ammunition to mix it up and make interactions more dynamic, less boring and less stereotypical.

Life stages

So how do people react to Joey – as a late teen, and with his father’s death, his mother Sally doesn’t want him to leave the household to become his own man. He’s now expected to fill his father’s shoes, stay in the family business and look after her. Although he knows he must do this, Joey’s interactions with his mother will be charged as he struggles for his own identity and sense of self. If Joey had been married and with a maturing family of his own, his position in society and hisparty skill wouldn’t be questioned and therefore his interactions with his mother would be quite different like charged but now able to assert himself and demand what he wants, respectful or entirely dismissive.

Writing for teens (YA) is different than writing for adults or middle grade. It’s deeper than point of view – it’s about issues, maturity, ability to express, comfort with expression and experience. An adult who has been burned in a relationship as a teenager will have a very different approach to a date than a teen on a first date. That seems obvious, but as an adult writing for teens, I must be very careful not to insinuate my adult knowledge, observations and experience on my characters otherwise their interactions won’t ring true for my readers. The same holds true whenever we write about something apart from our own soci-economic strata.

These are just a few of the tools I use to keep character interactions interesting. What works for you?

Building Character – The Art of Genuine Interactions

6 February 2013 | 3 Comments » | Ace Jordyn

We can build worlds, create interesting characters, have background information and personality/motivational analysis that fills a book. After studying how to create characters, how to make them interesting, unique and multidimensional, we must somehow bring them to life and make them as real to the reader as a living, breathing human being. Yet how can this be done?

wrestlingIt’s all about relationships. Characters come alive when we see them in relationship. Their interactions (actions and reactions) reveal their innermost secrets, their fears, their world view, their values. Just like us, they act and react to those around them – life is not lived in a vacuum. That’s why the background work and world building are so important. What is the society’s prevailing code of ethics or conduct? Where does the character live – the social and survival norms are different from a crowded city in first world or third world economies, rural or urban settings, earth, Mars or a fantasy world. This determines what is important to the character – what she values or abhors.

We interact with and react to our families, our pets, our loves, those we loathe, those we casually know and those we don’t even know but have a strong reaction to. A strong reaction to strangers? Think about it. Do you slam the phone on the telemarketer or do you make friends with that person? Do you disregard or mock political propaganda from the party you don’t support or do you take the time to befriend a supporter and understand their views? In both examples, the interaction with strangers is at different ends of the spectrum – from blatant disregard to embracing their humanity. Most of us are somewhere in between. The way we choose to interact with people in these situations is determined by what we value, what motivates us and what issues are pressing in on us. Knowing where your character lies on the value spectrum will make it easier to write believable character interactions. Is your character determined or unsure? Have faith in life or believe it can’t be trusted? Accept or reject change?

For example, in a self-help book on relationships (those are gold mines for writers!) titled Love is a Many Splintered Thing by Patricia H. Rushford, we follow Samantha and David as they journey from the honey moon stage to near sky divingdivorce. The fight scenes, simply done for illustrative purposes, are quite compelling. In one scene, we learn that David has manipulated Samantha’s computer dating data sheet so that their scores will jive. Samantha is so furious that she wants nothing to do with David. David is hurt and upset. He had fallen in love with her the moment he saw her and didn’t want to trust a machine with the rest of his life.

So, why did Samantha have such a strong reaction to David’s action and why did he manipulate the data? The answers lie in their backgrounds, in those deep dark corners that are so easy to ignore yet which compel us to act as we do. As Rushford explains: David is a man’s man, always in control and is uncomfortable with the feelings Sam has awakened in him. He has tried to be the kind of man he thought his father (now dead) would have wanted him to be but David feels he has never quite succeeded. Now once again, in his relationship with Sam, he hasn’t quite succeeded. Samantha, on the other hand, comes from a childhood of abuse and neglect and so resists love for fear of abandonment. At times her emotional needs exceed her ability to reason.

Understanding fears and aspirations this deeply means a writer can stay true to the core of who their characters are. That then makes their actions and reactions more consistent and true to their nature as they interact with other characters. What about dialogue and body language? Both are important and once again, are part of knowing your character well. Is her language terse? Can he say what he means? She talks of feelings while he refers to car manuals. Is her manner aloof, open or frustratingly neutral? Is there a combination of warmth and cold, efficiency and aloof caring, that is both appealing and frustrating? How does each character react to how the other speaks let alone to what he or she says? Thinking through those dynamics creates most interesting interactions.

There is one major stumbling block to writing genuine character interactions. That is unconsciously slipping into your own value system and not remaining true to your character. That’s when characters and scenes become one dimensional. Personally, I hate conflict. I prefer to be the peacemaker. Knowing that about myself gives me the awareness I need to let my characters be themselves in all their gore and glory. The best writing advice I ever received was permission to be cruel, to ramp up the stakes, to let my characters sweat, squirm and yes, fight.

tentBy knowing our characters intimately, from their deepest darkest fears to their speech patterns, we can totally abandon ourselves to the muse and write compelling, memorable scenes that will whisk our readers into our characters’ worlds.  Ah, yes, the elusive muse – that’s the moment when we know our characters so well that on paper, we become them and we give genuine voice to them and to those they interact with.

What things have you learned to bring your characters to life and to make their interactions genuine?

Relationship Rumba

1 February 2013 | 3 Comments » | Nancy

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Okay, before you can go to the conventions and use your elevator pitch like we talked about last month, you have to write the story. This month we’re going to focus on the craft aspect of writing. Because it’s February, and for some reason this month bring about images of mostly naked babies holding bows. we’re going to focus on relationships. Don’t groan – we aren’t going to spend the entire month talking romance, although it will be a topic this month.

Think about the stories you love. What made you love it? Not the plot. Not even the special effects. It’s the characters and their journey that takes a story from like to love.  Some of the all time most loved stories include Gone With The Wind, The Wizard of Oz, Charlotte’s Web, and To Kill a Mockingbird. Action adventure movies can be loved, but it seems to me that only happens when there’s something extraordinary about the character dynamics.  Well loved stories, regardless of genre, all have one thing in common – characters that stay with us long after we close the book.

I’m going to use one of my favorite books – The Last Unicorn by Peter S. Beagle – as an example of what I mean. Each of the characters, even the unicorn, is flawed. Schmendrick the Magician (and I didn’t have to look up how to spell his name even though my spelling is atrocious) can’t actually work magic. He’s the incompetent fool, the disappointment and the failure. He can’t touch the unicorn. He joins her quest to benefit himself, not because it’s the right thing to do. Yet, he still finds the strength to get up each morning and try to be a true magician. Molly Grue lives with bandits. She’s brash and a bit crude. Yet, her heart is pure enough to see a unicorn. King Haggard has everything, but can’t feel joy or love. The unicorn is immortal, but she doesn’t know love or regret. A misfired (or not) spell robs her of her immortality. Over the course of the story all four of these character (and Prince Lir) confront who they are.  All are searching for something more than themselves. All but one changes.

Why is this one of my favorite books? Because of the depth and beauty of the characters and their interactions. Peter S. Beagle’s A Fine and Private Place is also on my most favored books list for the same reason. I wanted the good guys to win. I wanted the bad guy to get his comeuppance.

How did Peter Beagle and all those other writers create such memorable characters?

Well, that’s what we’re talking about this month.

This month we’ll look at creating a complete characters, the “good” bad guy, and believable character interactions. We’ll spend some time on Romance in deference to St. Valentine’s holiday. But also platonic relationships between the characters and conflict in general. Please check out posts over the month, and remember it’s not too late to get that box of chocolates.

And the character ran away with the story (or, my story wandered off track). . .

28 December 2012 | 5 Comments » | Nancy

http://www.dreamstime.com/-image5158855

Hey diddle diddle

the cat and the fiddle

the cow jumped over the moon

the little dog laughed to see such a sport and

the dish ran away with the spoon

Okay, it’s all fun and games when the dish runs away with the spoon, but not so much when it’s your character who’s running off with your story. Or at least what you thought was your story.

As a discovery writer, I tend to have my stories overtaken by events. I’ve had a character yell at me that while he could be a cold blooded killer, there was no way he was going to kill that girl for that reason. When he refused, it changed everything. I have to say he was right when I looked at it, but still, what do you do?

Moments like that when my characters talk to me, heck, when they rebel are part of the reason I’m a discovery writer. For the most part, I let them take me for the ride and then see what I ended up with in editing. But sometimes the tangent the characters want to travel down isn’t one they should. Or, as often happens to me, my short story becomes a novella, becomes a novel, becomes a trilogy. Sigh. I’m in the middle of that now with New Bohemia: Just One Night.  When I started that story, it was a short that kept interrupting my ability to work on a novel. So, I figured what the heck, I’ll write the short and get it out of my system. That was months ago. At 60,000 words, the story isn’t so short anymore because I decided I needed to kill off my main character’s parents in a way she’s going to feel responsible for the deaths.  The story didn’t derail so much as I added a twist to make my characters’ break-up make sense.

 As I see it, the trick is knowing when the diversion adds to or deepens the story and when it doesn’t. If in Chapter 12, Rafe is suppose to have a have a fight with the love of his life and the relationship is supposed to look like it’s over, but, instead, if Rafe decides to go hunting with the guys and finds a magic sword that happens to be Excalibur, you might have a problem or, at least, be writing a different story than you thought you were.

If you’re an outliner, you probably know almost immediately when your characters stray and can assess whether in the overall plot arc if the diversion is a complication that should stay or navel gazing that needs to be cut. It’s a bit harder for us discovery writers. After all, we often don’t know where the story is going. (Yes, I acknowledge that this is the way to madness for some.) It could be that the first 100 pages is wrong and not the “diversion”. Been there, done that and it stinks.

So, you have a couple of choices when the characters try to run the show.

1.  Go with it. Since the characters are only the writer’s unconscious mind, they might be on to something.

2.  Assess the detour and see if it’s a path the story should travel.  If not, stop or see #5 below.

3.  If it’s a main character mutiny, write it and worry about whether it works in rewrite. This is often what I do.

4.  If it’s a minor character, cut, paste and save the ”new” story for a sequel or related story.

5.  Cut, paste and save in another document, and keep on your plan or outline.

Sometimes when your characters decide to turn left instead of right, you discover wonders. Sometimes it results in the never ending story. The latter isn’t good. You must finish the story. Any story. Every story.

Remember, you need to choose what’s important for your story. If the track your character wanders onto doesn’t advance the story you want to tell,  stop, hold a character intervention and get back to the plot line you want.  If the path through the forest isn’t well defined, don’t be afraid to leave it and smell the flowers along the way. Just watch out for the big bad wolf, and Hades.

Book Review: Writing Fiction for Dummies by Randy Ingermanson & Peter Economy

27 November 2012 | 2 Comments » | Ace Jordyn

This book is for you if:
You’re new at plotting and you don’t know where to begin;
You want a concise yet usable refresher course on plotting, character and world  building;
You’re revising your novel; and
Especially if you’re a pantster!

Writing Fiction for Dummies is all about making sure your novel has all the right components for success. As author Randy Ingermanson says in his opening notes in Snowflake Pro, a design program for novelists:

Good fiction doesn’t just happen, it is designed. You can do the design work before or after you write your novel. I’ve done it both ways and I’ve found that doing it first is quicker and leads to a better result for me. But you may find that doing your design after you write your novel works better for you. It doesn’t really matter when you do your design work, as long as you do it.

And this book covers all aspects of the writing from finding your target audience, to choosing your creative paradigm, using the principles of powerful plot, editing and getting published.  However, it’s not for dummies – it gives credit that the reader is intelligent by succinctly providing information and tips. I like that I don’t have to read an entire book on character or plot or revision and then have to distill the information I need.  Plus, the book has great examples to illustrate each point.

These authors are masters in taking you through the steps logically. For example, Part II: Creating Compelling Fiction takes you from building your story world, to creating compelling characters, plot layers and examining theme. Part III gives you the tools to edit and polish your work by analyzing characters, story and scene structure and then editing scenes for content.

Truly, I always thought I was a panster at heart until I realized that I was simply plotting and outlining in my head. Writing fiction for Dummies has given me the tools to put those points on paper. Now my plots are multi layered, my characters are deeper and I don’t have the headache from keeping all that information in my head! I still can’t write a detailed outline – it’s just not me. But, I’m a more organized pantster now who has lots more fun brainstorming the deeper ‘what if?’ scenarios.

I’ve started a new series and I can’t keep five books worth of information in my head. Chapter 8: Story Line and Three-Act Structure is my starting point for the basics and I brainstorm from there. I planned the big picture first – key points for the beginning, murky middle, climax and ending for each novel.  Now I have an idea of plot arc, character arcs, emotional arcs and where each story in the series needs to end. I still have lots of room for random creativity as my characters take me on unexpected turns in their journeys and I can let them do that with confidence because I know I have enough of a plan so that key story elements aren’t derailed. Most importantly, I know that if the novels grow in unexpected ways, I can revise the plan because as our characters evolve, so do we as writers and so must our plan.

Whether you’re writing your first or tenth novel, revising your draft or reviewing, Writing Fiction for Dummies is a resource every writer must have. It’s a quick reference guide filled with checklists and thought provoking questions on critical elements … and I can hardly wait for the revision process because now I know what I’m doing!

Happy writing and revising! It’s always a joy to create!

To learn more about authors Randy Ingermanson and Peter Economy, visit their sites at:
http://www.advancedfictionwriting.com/art/snowflake.php
http://www.petereconomy.com/Welcome.html

Book Review: Story Engineering by Larry Brooks

13 November 2012 | 4 Comments » | frank

It seems every author has at least one book on writing they feel every other writer needs to read. For me, this one rises head and shoulders above all the others. Larry Brooks‘ often blunt and always brilliant exploration of what he calls the physics of storytelling is game changing.

I actually read two of Larry’s e-books that were wrapped up into his final, polished product known as Story Engineering. They were Story Structure – Demystified, and The Three Dimensions of Character. They can be downloaded separately as PDFs from Larry’s site for only $3 each, but just buy the full Story Engineering book. You won’t regret it.

What makes Story Engineering so brilliant? It’s clear, it’s easily understandable, and it works.

I’ve read several other great books on writing, but never did any of them strike me with such power as this one. The journey toward becoming a professional writer is much like climbing a high mountain. We hit peaks in our journey that only reveal another peak rising behind it, a peak we couldn’t see before. We can get stuck on those smaller peaks, not sure how to proceed or to climb higher.

That was where I found myself when I discovered Larry Brooks’ physics of story telling. I had already completed two manuscripts, but I was stuck. I knew there was a problem with my story, even though it was so much better than anything I’d ever written before. Unfortunately, I couldn’t identify the issue, so I couldn’t fix it.

Then I learned about the underlying structure that needs to exist in any successful story. Larry lays it all out: The four-part structure, which I had heard of before, but with the mission and context of each part clearly explained, and the reasons why the story must shift at specific points to maximize its power. I’ve never found another explanation that so clearly lays it all out in a way that any story can be measured against it.

Some things the book answered for me were:

Why can’t we have the first plot point in chapter 1?
What needs to exist after the first plot point, where the hero learns his true mission, the stakes involved, and what force of opposition stands in the way?
What needs to happen at each of the other major milestones of the story to maximize its power?
How do I know if a scene really belongs in the book, and where it should be placed?
And much more.

In his Story Engineering book, Larry adds to the foundational structure, or physics, of a great story, by explaining what he calls the other ‘core competencies’ of writing required to make a story great. These include:

Concept
Character
Theme
Structure
Scene Execution
Writing Voice

If you can’t explain exactly what each of these are, particularly in context to your manuscript, you need this book. As he points out, the first 4 are elements of a great story, the raw material you craft your story with. The final two are the process of execution, where the art meets the physics.

Larry is clearly a proponent of story planning and outlining. I’ve moved in that direction myself  and found I can reduce the amount of rewriting substantially. However, for authors who are free-writers or discovery writers or ‘pantsers’, this knowledge is still vital. The early draft(s) for discovery writers are the search for story, just like story planners’ outlines. Only when they know the story they need to write and understand how all these core competencies fit into their story can they finally write a draft that will work.

I can’t recommend this book enough.

Another aspect of craft that Larry explores in his Story Engineering is found in the Three Degrees of Character. I’ve read other great books on character, but again I found Larry’s blunt, clear style incredibly powerful. He drills deep and lays truth bare in a way that authors can use it instantly. Within each of those three degrees of character are seven categories that need to be defined. Once an author understands these, they can be mixed and combined in almost infinite combinations to produce memorable, unique characters.

The three degrees of character are powerful. He explains them as:
1st degree: Surface Affections and Personality – what we show the world externally.
2nd degree: The inner landscape, the reasons why the character chooses to express themselves as they do to the world externally.
3rd degree: The very inner soul of the character, perhaps not known even to them in advance, where they show their true nature under extreme pressure. This is the dimension that ultimately defines character.

For example, if anyone has watched the Firefly SciFi series, the captain of the Serenity is a great example of a complex character.
1st dimension (the face he shows the world): He’s a tough-as-nails, no-nonsense character who will kill without remorse, and engage in illegal activities for a living.
2nd dimension (why): He fought against the empire that rules the galaxy, but his side lost. He does what he does to stay free and gain little victories against an enemy he still hates.
3rd dimension (true character): He will risk his life to save people he could easily justify sacrificing. He’s a man of honor who will risk everything to save those he loves or to fight tyranny. But he’ll punch you out if you say that to his face.

This is powerful stuff, and liberating when an author understands it. I need to review it again since character development is still one of my weaker skills, but the toolchest is there. I just need to train myself to use it.

For any author who really wants to master the toolbox we use to craft great stories, get Larry Brooks’ Story Engineering book and study it carefully. It will open doors of understanding and illuminate the path to the next peak in your writing career.

What Does Your Dialogue Say About Your Characters?

5 October 2012 | 2 Comments » | Ace Jordyn

Sometimes life has a way of sitting you down hard, making you take stock and reevaluating what you took for granted.  During one of these angsty periods, I found myself rethinking life goals and roles. Then came the hard part – articulating it. Somehow I had to find the words to define my feelings but I also needed the proper ones to express in a meaningful way what I was learning.

That got me thinking about dialogue in fiction and how we use it to convey information about characters like how they truly see the world.

The tendency is to make our protagonists the hero with a few issues who overcomes them and saves the day. As they are the point-of-view character, we learn a lot about how the character sees his world and reacts to it. With good writing, all the senses can be engaged. But, what about dialogue? Good dialogue is a window to a character’s soul. It is an opportunity to reveal, not tell.

‘Please, sir, I want some more.’

Who can ever forget that one famous line from Oliver Twist by Charles Dickens? Not only does it convey a little boy’s desperation, his starved state and his courage, it also informs us about the society in which he lives. The repetition of that simple phrase first by Oliver, then by Bumble who runs the workhouse and finally by Limbkins, Chairman of the Board of Guardians, firmly places Oliver’s words in our minds thus forcing us to live the horror of the statement from several points of view. This one simple piece of dialogue allows us to see and feel several aspects of a society.

This is followed by an equally simple phrase uttered and repeated: ‘That boy will be hung,’ said the gentleman in the white waistcoat. ‘I know that boy will be hung.’ There are no exclamation marks and no grandiose gestures, yet that simple statement followed by the simple speech tag said leaves us horrified.

There is a tendency to want to make characters appear smart and witty with that great comeback we would have liked to have when we ourselves were in an awkward situation. As writers, we must take care not to be helicopter parents, hovering over our characters, making them experience their lives the way we’d like to if we were them. Helicoptering can lead to sitcom dialogue – flat, witty characters without real depth – with purpose perhaps but not with depth.

Of all the books I’ve read and all the movies I’ve seen, my favorite dialogue, all 131 minutes of it, comes from the screen play of Edward Albee’s play, Who’s Afraid of Virginia Wolfe? starring Elizabeth Taylor and Richard Burton. The first time I saw it, I was a kid off the farm in first year university. I was appalled. For over two hours, these characters did nothing but fight. To me, it was simple, ordinary, and all too familiar. How could this movie be critically acclaimed?

Yet, it is the one movie which I remember vividly. That script keeps me spell bound. Using simple dialogue, Albee captures failed marriages perfectly. The characters are vile – definitely not sympathetic – yet I’m riveted to the script. The dialogue is not mannered, not witty – it is ordinary yet perfectly captured. It rolls quickly. It’s fast paced. The reveal, the show, are perfectly executed as demonstrated in this exchange between Martha and George:

M: (swinging around) Look, sweetheart, I can drink you under any goddamn table you want … so don’t worry about me!|
G: Martha, I gave you the prize years ago… There isn’t an abomination award going that you….
M: I swear …  if you existed I’d divorce you….
G: Well, just stay on your feet, that’s all… These people are your guests, you know, and…
M: I can’t even see you… I haven’t been able to see you for years….
G: …. if you pass out, or throw up or something…
M: …. I mean, you’re a blank, a cipher….
G: …. and try to keep your clothes on, too. There aren’t many more sickening sights than you with a couple of drinks in you and your skirt up over your head, you know…
M: …. a zero…
(Script excerpt from: C/file/view/Script+for+Who’s+afraid+of+Virginia+Woolf.pdf)

Take the time to understand not only what motivates your characters, but what their fears, their disappointments, their hopes and aspirations are for that will not only determine their actions and reactions, but it will give them unique and strong voices which will reveal more about them than any well written prose can tell.

Happy Writing!

Building Wisdom

10 August 2012 | 1 Comment » | frank

Knowledge + Experience = Wisdom.

Great writers develop a deft touch and an extensive toolkit of skills to draw upon. They marry their knowledge with their experience to produce something more. The good news is that we don’t each have to discover every skill ourselves in a vacuum.

I enjoy reading. I always have. It is one of the reasons I turned to writing as a youth. I find reading to be a great escape, which is probably why one of my favorite genres is fantasy. I love getting lost in a good story. However, as a writer there’s so much more a good story can provide than just the escape. Great authors teach those willing to learn from their experience, those able to see. I struggle sometimes to do that. I tend to get sucked in too deep to analyze as I read. Usually I have to go back and study after I reach the end.

In a recent post, Leigh talked about how she learns from great authors. I haven’t yet tried the technique she recommends, but I think when I do it will help cement even better some of the lessons I learn from authors I enjoy.

In my own writing, I’ve developed some strengths, and am working to identify additional areas for improvement.  One strength of mine is action scenes. I’ve spent a lot of time working on these, and I’ve studied some great authors to learn ways to improve delivery of a good action scene. Matthew Reilly, author of Scarecrow, is one example. This book is an excellent military thriller that delivers non-stop action from page one to the very end. From him, I learned the importantce of keeping sentences and even paragraphs short in action scenes to ratchet up the tension. That simple change in structure has a huge impact. Another critical element for writing great action scenes is to use multiple senses to really draw the reader into the action and help them feel the danger. Too many authors gloss over action scenes at a high level and miss delivering that visceral experience to the reader.

On the other hand, an area I am working to improve is character depth/complexity/arc. Since I write fantasy, not thrillers, I need more character development and depth than a pure thriller might worry about, so I’ve turned to other authors for insights.

I recently read Patrick Rothfuss’ The Name of the Wind. I thoroughly enjoyed the novel, and learned some lessons from it. The book is very interesting, but not really very action packed. Despite the lack of lots of action, it did not bore me or let my interest wander. That’s because it is a great example of a fascinating, complex world brought to life with excellent descriptions, and a character we really root for. These are things I can learn from and add to the solid structure and explosive action scenes I already know how to write.

Another book I recently finished reading was The Warded Man by Peter V Brett. This is a dark fantasy with a brilliant concept and truly high stakes. Again, the action scenes were not what jumped out at me in this book. Instead, the magic system and precarious situation of the characters sucked me in. The worled was well defined and exotic, and all the main characters were complex and compelling. I plan to study this book again with an eye toward developing stronger, multi-faceted characters.

I’m on the hunt for other books that are great examples of particular skills. What books do you consider landmark novels that have taught you or given you insights to lift your craft to a higher level?

The Conflicts of Character Design

25 April 2012 | 3 Comments » | Matt Jones

There are many parts of creating a new novel, and creating realistic characters is probably one of the most challenging ones. Characters need to be believable. They need to have their own personality, habits, and traits that set them apart from others. If done correctly, the reader will be able to relate. They’ll understand and feel concerned. It’ll pull them deeper into the novel and they’ll keep reading to figure out what will happen. If done poorly, it will throw them out of the novel. They won’t be able to believe and before long, they’ll look elsewhere and leave your novel behind.

When I create new characters, I focus on the conflicts. Everyone has conflicts they face and have to deal with. It’s the sum of all these conflicts that can lead them on the road of hero or villain. These conflicts will generally take on the shape of external and internal, two sides of a fight that is always raging in everyone.

Internal conflicts are anything that tears your character apart from inside. This can be dealing with a phobia, memory, or other psychological barrier. It can be need to be the best, or look the prettiest. It can be the fear of the dark that makes your character abandon others he could easily save. Or the pride that keeps him from admitting he was wrong. The internal conflicts are generally the deeply ingrained problems that the character spends the entire novel attempting to overcome.

External conflicts are everything else that keeps your character on track. The broken home he has to deal with, the abusive parents. They can include the weather, environment, wild animals, or other characters. Anything that goes against what the character would do and forces them to make decisions.

When you create a new character, consider all the conflicts that they have to deal with. Write them down and keep them in your mind as you write them. They’ll keep your character constant and provide motivation to act, even if it’s running away. Once these conflicts are established, your character can show true heroism by not only saving the day, but by having to overcome their natural reaction to do so.

Method Writing

6 April 2012 | 1 Comment » | clancy

Ever had your heart broke?  Or lost someone you love? Or been in a traumatic accident?  Or been scared witless?  Or held your baby for the first time?  Or got married? Or any host of circumstances where you felt an emotion strongly, so strong that even remembering it causes your heart to race or your skin to get goosebumps?  Method actors use sense memory to recreate an emotion they can tap into for acting scenes.  I’m going to suggest that writers do the same thing.  It’s not the only way – but it is one way.

If we can connect with our emotions to write a better scene, I think we should.  Not gonna say it can’t be exhausting, but then it depends on the emotion – right?  Being really in tune with our feelings is not always easy, remembering difficult ones  - even harder.  But, if I can make a reader cry because my character is sad over a loss, then I am doing my job.   

When I read, I read to feel a certain emotion.  David Wolverton/Farland said (and I’m paraphrasing) that we like genre fiction because of the emotions it brings out in us and they are mostly named for the sense of what they inspire in us – SciFi/Fantasy – a sense of wonder, romance – romance, mystery/suspense – a thrill of suspense….and so on…. Seems obvious, right?  But, I’ll admit I hadn’t thought of it until he said it.  And, I have to be in the right mood to read a certain genre.  And, I have to know what the genre is before starting or I will have an incorrect set of promises to be kept by the writer.

As a tangent – ever start reading something expecting one thing and then it doesn’t meet your expectations?  Every time this has happened to me, it was because the rules of the genre weren’t being met.  We make contracts with our readers (again paraphrasing Dave and others) by identifying with a genre.

When I read romance, I better know right away who my hero and heroine (h/h) are and no matter the ups and downs (required) they have to go through they better end up in love at the end.  That’s what I expect when I pick up a romance and that’s what I better get or I am going to be one unhappy camper.

Each genre has their own specific rules or expectations and we, as writers, need to follow them in order to keep our readers reading.  Tangent over.

Now – why are these emotions so important and why would I want to relive potentially painful memories in order to write?  Because if I can remember how I felt living that emotion, I may be better able to convey it to my reader.  I write romance, so when the h/h are having troubles and are feeling sad or angry over those troubles, I need to have my reader identifying with that sadness or anger.  I want them to cry or ball up their fists alongside the character.  I want them to laugh or get turned on right beside the character.  The emotion should resonate with them.  No matter what that emotion is.

So, I challenge you as writers to remember those strong emotions, recall what was going on with your body – shallow breathing, increased heart rate, tight chest, big smile, chills, and so on.  Remember and write from that place.
Gift your readers that experience.  Be a Method Writer.

 

 

My Alien Being

6 December 2011 | 2 Comments » | Ace Jordyn

I’m sitting on the beach in Essouira, Morocco. No bikinis dot the Sahara-red sand. There’s just kids playing soccer, tourists declining barkers carrying silver trays of delicate sweets rebaked in the afternoon sun and camels carrying giddy riders through sea side dunes. Surf’s high – so high the pulsing ocean is blood red with a ribbon of frothing foam and the sea monster’s mouth snaps shut on the shore. A shard of light spears roiling storm clouds. Awestruck, I gape, ignoring the stinging sand in my eyes and the salty spray turning my hair prematurely white. I want to fall to my knees in reverence knowing that if I wasn’t a child of science, this moment would be my moment of truth because I’ve seen the Angel. From this point forward, my writing would no longer be of fantasy but of prophecy and revelation.

Walking through the Medina, with store keepers cooing enticements of shared tea or special deals for pretty women or special Berber massages, I’m reminded that I’m not simply the observer, I’m the alien being observed. No matter how modestly I’m dressed, how respectful I’m being, I’m still a foreigner in a country where I don’t speak the main language. And I love it. I laugh at the offers, banter with the best all the while noting my reactions and theirs.  But then I’ve had enough. Enough of the smells of sweet spices teasing my nostrils which have just been assaulted by heaps of raw fish. Enough of chickens squawking while docile rabbits nibble grass in the butcher’s stall. Enough of brightly colored linens carefully displayed, leather goods spilling into the street, metal workers hammering out bowls. Enough of watching the ebb and flow of tourists pushing, vendors enticing and arms desperately flailing about to secure a good deal.

Alienness overload. That’s what this is.  

Somewhere deep inside, we all try to understand the alien within ourselves otherwise, we wouldn’t be writing fantasy. But writing is a safe way to practice the alien experience vicariously through the new worlds we’ve built, through plot twists and every character’s angst. Sometimes it’s too safe and our writing suffers for it. When we’re too familiar with something, we lose the rawness of wonder. We need to remember that rawness, that excitement and fear when our character enters a new world. We can’t let our familiarity overshadow the character’s experience.

That’s why I like to travel to countries where I don’t understand the language and the customs are totally new. It’s raw. It’s exciting. Sometimes it’s overwhelming. But always, it reminds me that my characters have their own points of view about the world they’re experiencing. I know that when something so familiar to others is so new to me. It’s safe but it isn’t. It’s fun but it’s scary. It’s awesome and it’s overwhelming. Those feelings are what I must hold on to because my characters can never be as comfortable as I am about the new world I’ve created for them.

I am their interpreter. Bringing their experiences to life on the page. Finding that raw edge, the vulnerability that makes them spin out of control or struggle for control in the alien landscape. I challenge them by committing the cultural faux pas which forces them to take desperate actions to survive.

Understanding the alien within never gets any easier – it only gets more exciting. Our need for belonging and security heightens our awareness yet when those needs are our memories of alienness drift away. So I travel the roads unknown taking care to note the alien nature, the creeping comfort of familiarity and to translate that to the written word. Somewhere in those gems of observations are not only the feelings my characters will have, but the sparks of ingenuity for inspiring deeper, richer worlds where angel swords pierce the heart, sea monsters snatch unwitting victims from the shore and someone falls in love with the alien.

You are an Evil Mastermind

19 September 2011 | 8 Comments » | Leigh Galbreath

Do you know the thing I love the most about being a writer? It’s not the creation of beautiful prose (though, that is a lovely outcome). It’s not the fact that, when I’m finally published and I gain super-author status I will be able to finally stay at home in my PJ’s for a living (hey, it could totally happen).

No, the reason I love writing is because I, with all my inadequacies and failures and social ineptitudes, get to be a villain.

Let’s face it people. From the moment we sit down to craft a story, we become devious creatures. We build human beings of our own devising just to put them through hell for the enjoyment of others. And we do it with a smile on our faces (inherently villainous). We spend days, weeks, and months picking the right words to manipulate the reader into thinking what we want them to (true super-villainy).

My fine friend, the craft of writing is a master class in being an evil mastermind.

Now, you might say that a character isn’t technically a person, so that doesn’t count.

My reply would be that you’ve obviously never been in a room full of Sherrilyn Kenyon fans. To the reader experiencing your story, the characters should always be people. Complex and issue-riddled, they have faults just like the frail flesh and blood variety. The reader has to see them as real people, or they won’t care what happens to them.

So, once the character is complete and real and human, it’s our job to knock them flat, destroy their lives, kill their friends and loved ones, maim them, torture them, and do pretty much whatever we can to make what’s left of their lives as difficult as possible. Then, we become really cruel. We make them figure a way out all by themselves. This paper person must be active, so no shortcuts, no divine providence. Providence, after all, is the realm of gods, and for your story, you are god—a villainous god. And don’t forget, like the arena of old, this is all for entertainment’s sake.

My, my. We are evil, aren’t we?

But the most dastardly part is what we do to the reader. Our entire craft is completely based on manipulation, obfuscation, and downright lying. From the reliance on descriptive word choice and using the active voice, to how characters walk and what’s in their refrigerators, we work to guide the reader’s subconscious perceptions. It’s kinda like when movie theaters used to splice subliminal advertising into their previews to get the audience to go buy things from the concession stand. Done right, the reader never knows they’re being manipulated. But make no mistake. What we’re doing is convincing the reader what to think, how to feel, and when to do both.

I’m feeling a little like Big Brother in an Orwellian kinda way, aren’t you?

Being able to manipulate the reader like this is, of course, a very difficult and delicate kind of manipulation that takes much hard work, years of on the job study, many maligning critiques (yet more proof of my point), and plotting (See? I just made a pun. I must be evil.). It’s not easy, but highly enjoyable when you see all the minions you create who will love you for being the black-hearted creature of darkness you really are.