Category Archives: Authorial Trust

Much More Than Meets The Eye

MTMTE3Most people who grew up in the US (or Canada, the UK or Japan) in the 80s (or 90s or 00s) will recognize the names Optimus Prime and Megatron.  The iconic Transformers hero and villain have regularly appeared on toy store shelves, in cartoons and comics, and in licensed merchandise for over 30 years.

Over those years, the toy line has spawned a vast number of characters, most of whom are known only to those who collect vintage toys.  These characters appeared only briefly in cartoons–or only in comics–or only in UK comics–or existed solely as biographies on the boxes of their toys.

So why are these “D-listers” the stars of More than Meets the Eye, an ongoing comic book that’s won a Comics Alliance Award for both  Continued Excellence in Serial Comics and Outstanding Writer for its author, James Roberts?

More Than Meets The Eye doesn’t rely on the nostalgia factor to keep its readers coming back each month.  It’s the character work that makes the story shine:  casting alien robots as people, with very human flaws, each one with their own reasons for ending up aboard a spaceship on a quest into deep space in search of the Knights of Cybertron, who may hold the key to a better future.  May.  Assuming they even exist.  And assuming the crew ever manages to find them.

The quest is an archetypal framework; the real story is in watching the characters interact..  This is where D-list characters come into their own.  With very little in the way of pre-existing character development as constraints, the characters grew and evolved to suit the story–and, indeed, much of the plot comes about as characters make decisions and their actions in turn affect others.  There’s Brainstorm, the erratic “mad scientist” (always in competition with Perceptor, the rational scientist) who’s prepared to build a time machine and stop the Great War before it starts…not for philosophical reasons, not for personal power, but in the hopes of rescuing an unrequited love.  There’s Tailgate, who lay forgotten through the entire war, and fabricates his own history in his search for attention and friendship–of course it’s only a matter of time before his lies catch up to him, and even in the second season he remains vulnerable to the manipulations of someone who hopes to use him to further his own schemes.  There’s Swerve, metallurgist by trade, who would rather spend the quest running the ship’s unofficial bar and who struggles against his private depression.  And there’s Chromedome, a mnemosurgeon who can read and alter memories (at great risk to himself) and his troubled but ultimately loving relationship with Rewind, the ship’s historian.

MTMTE5More than Meets the Eye is a comic that’s genuinely funny, deeply touching, sometimes tragic, always hopeful.  It works because we genuinely care about these characters, wonder about their motivations, worry about their fates.  This character work is possible because the creative team were freed from the constraints of what Transformers has so often been about–Optimus Prime and his heroic Autobots fighting against Megatron and his evil Decepticons in an endless robot war–and given the opportunity to explore what else the franchise could be.  Over the course of the last few years we’ve seen the origins of the Great War, how it changed the characters, and how its aftereffects continue to shape the lives of beings who’ve spent so much of their lives in conflict.  More Than Meets The Eye develops an alien society, with its own political movements and social classes and private concerns, and all this background comes out of how these factors affect the characters in the present.

As of Volume One, the war is over and a bunch of nobodies (with a few semi-familiar names:  Rodimus, Ratchet, Cyclonus and Ultra Magnus) are heading off into space on a fool’s errand–this is where the story begins.  It doesn’t require much familiarity with previous iterations of the franchise, and indeed, for those who can set aside the fact that the concept began as a toy-based property, you may discover the best sci-fi comic you haven’t been reading.

A familiar name is not, in itself, reason to care about a character.  Neither is a cool concept, an action-packed plot or a setting rich in possibility.  It’s character development that turns names into people–flawed, struggling, believable people, each with their own scars from their pasts and dreams for their futures.  There’s more to all of them than one would guess at first glance (hence the delightful suitability of the title) and as the story progresses, those layers are revealed.  When we see characters as people, people we come to know, we become invested in them and their stories.  When we see that their actions not only affect the plot but drive it forward, we care about what they do.  And when we wonder and worry about what will happen to our favourites, we keep coming back–issue after issue, year after year.  After four years and counting, More Than Meets The Eye‘s nobodies aren’t nobodies any longer.

About Mary:

Mary Pletsch is a glider pilot, toy collector and graduate of the University of Huron College, the Royal Military College of Canada and Dalhousie University. She is the author of several previously published short stories in a variety of genres, including science fiction, steampunk, fantasy and horror. She currently lives in New Brunswick with Dylan Blacquiere and their four cats.

“The Most Successful Bankrobber Ever”

Jack Foley.

The first time I met Jack Foley was in Elmore Leonard’s novel Out Of Sight. Elmore Leonard was a literary genius and his approach to storytelling and dialogue are two of my biggest influences when I write. You’ve probably been aware of his work (notably Get Shorty, 3:10 To Yuma, and the television series Justified to name a few).  When I read Out of Sight, I immediately liked Foley as a character. But when the movie came out, something incredible happened. The movie version released in 1998 and was directed by Stephen Soderbergh. It remains one of my favorite movies and, in my opinion, the best of Leonard’s novels turned into film (in a tie with Quentin Tarantino’s Jackie Brown – which I’ll discuss next month!).

Foley’s career bank robber with a good heart escapes from the Glades Federal Penitentiary in Florida and promptly runs into U.S Marshall Karen Sisco. In the commotion of the escape, they end up in the trunk of a Cadillac as Foley and his accomplice, Buddy, run. By the time we see this, we’re already in love with Foley. He is smart, good looking, charming as hell, and always has a plan. In the trunk of the car, lit by the reverse side of the taillights, Foley and Sisco have a conversation that feels as natural as one that you and I could have. In the midst of the dangerous situation, sirens and flashing lights close by, we’re pulled into their discussion as naturally as possible.  By the time they got out of the car, and the rest of the tale unfolds, we’re clearly following both of them and wanting them to get together at the end of the movie.

In the movie, George Clooney plays Jack Foley and Jennifer Lopez plays Karen Sisco. With Ving Rhames, Don Cheadle, Michael Keaton, and Albert Brooks as some of the stellar cast, the movie is very true to Leonard’s novel.

So what’s the big deal? Why is Jack Foley a memorable character?

Flash forward a few years and Elmore Leonard’s sequel to Out of Sight was released. Road Dogs follows Jack Foley after his release from prison as he tries to build a new life for himself but keeps running afoul of shady characters out for money and blood. From the book Out of Sight, which is one of my favorite Leonard titles, I liked Foley’s character. However, seeing him played by Clooney so perfectly, as I read Road Dogs, I could not stop seeing and hearing Clooney in the role. That’s where Foley transcended being a likable sympathetic character into something different. Clooney’s effortless performance as Foley indelibly attaches his “aura” to the character. The likable, memorable character has become something else entirely through the visual medium.

There are a few movies that suck me in when I find them one television. All of them have something in common. A sympathetic, regular guy protagonist with a good heart trying to get by. All of those movies have been perfectly cast so that the main characters are indelibly etched into our minds. Seriously – could anyone other than Tim Robbins have played Andy in Shawshank Redemption? Clooney’s performance as Jack Foley did exactly the same thing. When written stories become films, so many times the elements the make the books vibrant and alive are lost. Sometimes, we cannot see a character in our minds as clearly as the movies define them.

But when a likable, memorable character is played by the right actor or actress – wow. And you all know exactly what I’m talking about. But is it the actor or the character that is memorable? I vote character. No matter the actor’s talent, commitment to the role, or appearance, the character is developed on paper and is the vision of the writer/screenwriter that the actor is to bring to life. When it’s done perfectly in a book, it resonates with us. When we see that on camera, it’s more than memorable. It’s legendary.

Walter White, you monster.

Everyone loves a good anti-hero, right? Maybe they have limited…moral inhibitions, but we root for them because ultimately we believe that even if their methods aren’t right, they are. The thing we wish we could do if only we weren’t constrained by things like “propriety” and “conscience”. The anti-hero becomes a sort of escapist fantasy where the reader or viewer can be a badass who gets what they want (or what ‘needs to be done’, you know, whatever they tell themselves to sleep at night) vicariously through the protagonist.

And they’re memorable characters for that, sure. Yeah. Of course.

…but let me tell you about a villain protagonist. A sociopath who is good at manipulation. You root for him to overcome obstacles because he was a normal person like you. A seemingly loving and attentive father who wanted a place in his family’s hearts. A teacher and brilliant chemist who wanted his contribution to his field to go noticed and appreciated. A victim fighting against life’s unfair cruelty that left him with terminal cancer and against a system that would let him die because he wasn’t rich enough to afford to live.

But with each new murder, each new atrocious act he rationalizes to assuade his own self-guilt, he asks more, and more, and more of your sympathy and support, until you have nothing more to offe-

Wait, you’re saying that Walter White was a compelling and memorable character until the very end?

Once he’s in the criminal underworld, even though he had many chances to quit and turn back, he doesn’t take them. He wasn’t in too deep. There was a way out. But like the Greek tragedies, he had a fatal flaw that lead to his downfall. His perception that he’s sunk so much of his life and savings and good-will into this that he can’t stop now, no matter how much he promises and thinks he can, is overshadowed by the insight that he…he likes it.

What’s more, he can justify his own behavior to himself. He believes himself, in the beginning at least, that he’s the victim, that he is doing what needs to be done to provide for his family before he’s gone. That the alternative is for him to die thinking he’s lived a meaningless life and his family in debt and grief.

But he likes what he does. He likes the taste of power when he previously felt powerless. He likes the recognition for his talents and skills when he felt he had fallen from grace after his contributions weren’t acknowledged and the people he worked with made a lot of money off HIS ideas. Money he really needs now. He had done everything “right”, and he still didn’t have what he wanted.

Now? Now he has nothing left to lose, he feels, because he’s already a dead man, and he can have one last shot at everything he wanted.

The ‘sunk-cost’ fallacy that explains why humans tend to “throw good money after bad”, also applies to the viewers as well. We’ve invested so much emotionally in this character ourselves, we’ve identified so much with them, that we want him to be redeemed…or at least see his goal through.

Because ultimately, as much as we want to be the powerful professional who is finally recognized for their talents, whose name puts fear in the hearts of our enemies under the illusion that that will protect our prestige and authority, as much as we want to be the one who knocks

We want to know that it was all worth it. We want to know there’s an escape from our own mistakes. Because the character has become a viewer-insert, we begin to rationalize their actions on their behalf. Even an atrocious murder is a victory for us, because it was a victory for that character.

We want redemption to be possible for us, because the character was written in a way that we think, “But for the Grace of God goes I.”

And even if it is a tragedy and the main character goes out in a blaze of glory, we find comfort in the thought that we won’t forget their name, or the legacy they left behind.

“Dear NSA Agent…”

I am not a criminal, I swear.

I’ve just experienced a life with a unique set of events and fields of study that, if one were given enough the correct motivation (and a healthy dose of limited moral inhibitions), the particular set of skills learned could be misapplied to one’s advantage. Fortunately, I’m in a position where the best use of these skills is writing realistic stories where the only people affected or hurt are characters.

There’s always that old writing advice of “write what you know”, but if that’s all writers did, there’d be a lot of the same old. I always liked to interpret it broader: “use what you know to help flesh out your story”.

It does help to have first hand experience with things, but in order to tell characters who know how to break locks, I don’t have to be a master locksmith. To tell characters who know how to use medicines or poisons, I don’t have to be a professional assassin. To describe characters who must infiltrate or use stealth to escape, I don’t have to be a scout or a ninja.

But having a familiarity with these concepts, and the feelings and logistics that surround them, can certainly be used in the stories to provide a more authentic experience.

So how do my characters know how to pick locks, poison, or sneak around? Because someone who was obviously not a good friend once told me to have an interesting life.

Back in middle school, I was your typical latch-key kid. I’d come home off the bus, pick up the mail, and let myself into the apartment. But on more than a couple occasions I forgot my key. Easy enough fix, you can use your student ID to let yourself in (seriously, use the deadbolts). But another time, the deadbolt was locked for some reason, which meant I wasn’t going in through the front door without property damage (and I didn’t have a drill handy anyway).

But I could climb over the balcony. Turns out that door was locked, too. With some bobby pins, tweezers, paper clips, for some reason the metal file on nail clippers, and a rudimentary knowledge of tumblers, I was able to get in.

Another time in gym class, someone decided to put their lock on my locker to keep me from getting my things. I got in, and kept their lock so they could never lock up their things until their parents bought them a new one. When they confronted me on it, it was already in the trash and I could honestly say I didn’t know what happened to it.

“Why would I have your lock? That’s a weird question to ask, did you give it to me somehow?”

Getting gently vicious at the middle-school gym. Add in another skill-set for my characters to learn.

Now, poison…I don’t have a story for poison. I’ve never poisoned anyone without it being a written order from a doctor for a dose low enough to be within the therapeutic range for the purpose of providing medical treatment. So, any medicine, really. Morphine. Chemotherapy.

I liked studying toxicology in the library, hoping one day to help people with overdoses after some friends got into drugs, and drinking was a problem within the community.

There was a greater job market and more marketable skills in medicine, so I learned more about medicines through the certification to be a pharmacy technician and then getting my nursing license. But with those studies comes the knowledge of the “Therapeutic Index”, and the difference between the toxic dose and the lethal dose. The “dose makes the poison” as the saying goes, and the dose that affects the body varies based on the mode of delivery.

Does the liver filter out most of it? Can you add in another substrate that will tie up the cells in the liver that detox the blood, thus leaving the chemical within the system to build up to lethal doses?

There’s a reason they make doctors take the “First, do no harm” oath, ‘cause oh, man, could we ever.
…also, people who took anatomy or who have hunted know how to dissect.
So. There’s that.

Horror writers, am I right? We’re fun folk. I get invited to so many parties.  Someone please invite me to a party. I swear I’m charming and won’t bring up dissection again.

Stealth I learned from having to navigate the school, my home, the neighborhood, and the woods.

School because I didn’t make many friends, and if people noticed me it often didn’t end well. Where were the exits? How do you make a distraction? How do you blend into a crowd?

Home because …because.

Neighborhood because I often house-sat with my friend, and she’d often take long walks at night past curfew. I didn’t want her to go alone, so I’d go with her. We’d wander around the neighborhood and hide from passing cars or people.

Woods because I was involved with a search and rescue team. We were looking for people as a group, so obviously we wanted them to know we were coming, in case they wanted to be found.

…Did you know people who don’t want to be found hide in trees? So that’s what I used the night we had a squadron-wide bottle rocket war by the lake one summer.

We took turns ‘defending’ and ‘attacking’ a trailer hooked up with a security camera.
When my team, Bravo,  was on ‘defend’, I snuck out to go scout out where Alpha was and what their plans were.

They didn’t expect to find me in the trees. Humans don’t usually have predators above them, so they rarely look up. To start, I was wearing overalls and a t-shirt over my swimsuit. The overalls made noise, so I took them off and kept the swimsuit bottoms. Black stands out at night, and dark blue is a much more natural color, so one of the boys lent me his shirt that I tied at my waist to avoid swishing or catching.  I had a flashlight nestled in my chest to not only hold it but keep the noise down from it swinging.

I learned their plans, took off my boots to hide the noise, and took the dirt path back to the trailer to warn my team. Because Bravo was prepared, we could successfully defend. Like having me fire bottle rockets from the trees. They really weren’t expecting that.

When it came time for Bravo to attack, we had already defended, so we learned where the security cameras were and what their range was. We definitely got the better end of that coin toss.

The rule was, defending team started out inside, and we waited 15 minutes to give people time to spread out and get far enough away. I hid in the bushes and avoided the guards, then covered the cameras with my old shirt and overalls by staying just out of range. Sent out a rocket for my team to come out of hiding.

Alpha rushed outside to defend against the ambush, and with the majority of their forces distracted, I got inside and ducked past the guards. Got on the speaker: This is our castle now, and I am its Queen.
Because of all of these experiences, I can describe not only the logistics of what goes into less than reputable character actions, but the feelings they might have as they do so, whether the first time, or after it’s become second nature.

So think of what things in your life might not immediately translate into something you could put on a resume, but you still might be able to use in your story.