The Fictorian Era

Archive for the ‘Rewriting’ Category

Novel Rewriting Workshop and Other Dave Wolverton Semimars

29 January 2013 | 4 Comments » | Nancy

Did you every have one of those stories that you know “missed it by that much”? I did. While there were some obvious fixes I knew I needed (like beefing up my descriptions), there was a fundamental flaw in the story that I couldn’t get my hands around. The story was sick and needed help. So, I took my baby to a professional.

Let me back up for a second, the story I’m talking about is my trunk novel. I’ve been picking at it for far too long. The first draft was well over 300,000 words. I know. I know. So, I broke it into three books. The problem was that the first book’s story arc was high on the Character quotient of Orson Scott Card’s MICE scale. For those who don’t know, I’m going to vastly oversimplify this. Card broke stories down to four archetypes – Milieu (setting), Issue, Character, and Event.  A character story is mostly concerned with the character’s internal journey. So, the book ended when my main character transitioned from spoiled, self-centered twit to taking responsibility for the greater community, and before the promisDavid Farlanded big battle.  A lot of the comments I received was that “nothing happened” in the story. So, books one and two became book 1. But I still had what I called a “pacing” problem. I didn’t know how to fix it. Hence, the trip to the book doctor.

The book doctor of choice and the stated course of therapy? David Farland’s Novel Rewriting Seminar. Dave is a New York Times Bestselling writer who has been translated into many languages and trained a number of #1 New York Times bestsellers, like Brandon Mull, Brandon Sanderson, and Stephenie Meyer.  His latest novel, NIGHTINGALE, has won eight awards. So, the ability to hear him speak, much less take a class from him, is an amazing opportunity.

This seminar focuses on editing. In order to attend, you have to submit a sample to Dave and be accepted. You’re committing to a lot of homework, both before and during the workshop. We had a reading list which ensured all participants were starting with the same base knowledge.

All participants send in the first 100 pages and a synopsis of their stories. Part of the pre-seminar homework is to read the first 20 pages and synopsis of the other workshop stories. Getting to read and critique other stories, when you do so honestly, is a learning experience. What do I mean by “critiquing honestly”? I mean not cutting down a story just to cut it down. Your plan should always be to help the writer improve the story. realizing that your comments are just your opinion and you’re not any smarter or better than any other writer. Use critiquing as a way to help someone, but also as a means of seeing what you are doing that might be hurting your own writing.

The work doesn’t end when you get to the workshop. This isn’t a seminar where you can sit back and zone out. Each day, we went over two or more of the workshop stories, discussed story structure and elements, and were given homework that applied the topics discussed. We each left with 10 other perspectives on our story. Another fabulous excercise we did was disecting the story-telling elements in The Hunger Games movie. Many of the workshop participants would go out to lunch or dinner together. We built a community there.

Each participant meets with Dave to go over his comments on the first 100 pages of your novel. I have to say the time spent with Dave was worth far more than the price of admission. Not only is he a genuinely wonderful person, but he has so much insight and experience over the entire entertainment industry. I could have spent hours talking to him about everything from game design to movie making to publishing, and barely dipped my toes in the well of information and experience that he has.  Dave pointed out some of the things I knew needed work – my descriptions of places and people were thin. But he also articulated the bigger problem I was having, and a way to address it.

What was the best thing about the workshop? That’s a hard question. The people I met there are wonderful. The knowledge I gained was invaluable. But, I have to say the best thing about the workshop was leaving knowing what I had to do, and that I could accomplish it.

Dave has a workshop for whereever you are in your writing career. He has a host of new writing classes scheduled for 2013 available at www.davidfarland.com/writing workshops.  These range from his new Short Fiction Master’s Class, to his Million-Dollar Outlines, Novel Revision class, and Fiction Mastery Class. While there is some overlap between the seminars, each focuses on a different aspect of the craft of writing. I can’t wait to attend some of the other ones.

As if the workshops weren’t  cool enough, if you go to to any of his workshops and mention that “I heard about it through the Fictorians,” Dave will buy you a free dinner with him (if time allows), or he’ll give you $20.

If you have the choice between dinner with Dave or $20, take the dinner. Every time.

So please check out his workshops here.

Revise Unto Death or Quit?

31 December 2012 | 5 Comments » | clancy

The last post of 2012. Oh, the pressure!

This makes me think of endings… and beginnings. These ideas fortuitously play into the topic at hand – when should a writer abandon a scene/plot/character/work that just isn’t working rather than rewriting for the fiftieth time?

My story, A Guardian’s Destiny, was a work in process for sixteen months, give or take.  I wrote, rewrote, edited, revised, rewrote and on and on for what was longer than was good for me or it. I was halfway through rewrites that added a major character when I couldn’t take it any more.  I knew it needed fixed, but  I couldn’t figure out what the fix might be.  Frustration didn’t begin to cover how I felt.  When I stepped back and looked at it with some small measure of objectivity, I could see it had “Edit Face.”  Not pretty. So, I put it in a virtual drawer and began something else.

When do you make that call?  End one thing, begin another?

That is a personal decision, but here are some things to consider.

  • Time – How long have you worked on your scene/plot/character/work?  Think about Return on Investment or Lost Opportunity Costs.  Yes, we want our writing to be its best, but it will never be perfect and we need to recognize the tipping point where we have gone beyond productive effort.  If you could have written a multitude of other scenes/plots/characters/works in the time you’ve spent on this particular one, then maybe it’s time to let it go and move on.
  • Sanity – Is it making you crazy?  My story was.  That’s not constructive and it’s stressful.
  • Distance – Sometimes, it isn’t that you need to completely abandon your scene/plot/character/work, it’s that you need some distance from it.  Your muse may need time to gel. Time to work out exactly what the problem is and how to fix it.  It may be weeks, months, years or never.  You just never know.
  • Perspective – It’s just a story.  We’re not curing cancer. Don’t marry your scene/plot/character/work.  You need to have some perspective.  Sometimes, things just aren’t working and you need to stop.  If it helps, save all the drafts or put any deleted text into a different document.  Then it isn’t really gone, just not where it isn’t working.

A Guardian’s Destiny has been tucked away for six to ten months.  My critique partner asked to read it anyway despite my protestations that it seemed hopeless.  After all this time and with her help, I think it may be time to take it back out and finish it. With a second set of eyes and ideas, it may yet be salvageable, but I know now that if it isn’t complete in a reasonable amount of time (not months on end), then back in the drawer it goes.

Here are some sayings that I keep in mind to help me.

A certain amount of opposition is a great help to man.  Kites rise against, not with, the wind……  John Neal

It’s only a book.  If nothing is happening – hit delete and start over. …..  I don’t remember where I heard this, sorry.

When your moment of truth comes, remind yourself: They told me it would be hard. This is what hard feels like. I can do this. …..  Rachelle Gardner, Literary Agent

What do y’all think?  I’d love more great quotes and/or tales of death, birth and maybe rebirth of your scene/plot/character/work.

 

 

 

And the character ran away with the story (or, my story wandered off track). . .

28 December 2012 | 5 Comments » | Nancy

http://www.dreamstime.com/-image5158855

Hey diddle diddle

the cat and the fiddle

the cow jumped over the moon

the little dog laughed to see such a sport and

the dish ran away with the spoon

Okay, it’s all fun and games when the dish runs away with the spoon, but not so much when it’s your character who’s running off with your story. Or at least what you thought was your story.

As a discovery writer, I tend to have my stories overtaken by events. I’ve had a character yell at me that while he could be a cold blooded killer, there was no way he was going to kill that girl for that reason. When he refused, it changed everything. I have to say he was right when I looked at it, but still, what do you do?

Moments like that when my characters talk to me, heck, when they rebel are part of the reason I’m a discovery writer. For the most part, I let them take me for the ride and then see what I ended up with in editing. But sometimes the tangent the characters want to travel down isn’t one they should. Or, as often happens to me, my short story becomes a novella, becomes a novel, becomes a trilogy. Sigh. I’m in the middle of that now with New Bohemia: Just One Night.  When I started that story, it was a short that kept interrupting my ability to work on a novel. So, I figured what the heck, I’ll write the short and get it out of my system. That was months ago. At 60,000 words, the story isn’t so short anymore because I decided I needed to kill off my main character’s parents in a way she’s going to feel responsible for the deaths.  The story didn’t derail so much as I added a twist to make my characters’ break-up make sense.

 As I see it, the trick is knowing when the diversion adds to or deepens the story and when it doesn’t. If in Chapter 12, Rafe is suppose to have a have a fight with the love of his life and the relationship is supposed to look like it’s over, but, instead, if Rafe decides to go hunting with the guys and finds a magic sword that happens to be Excalibur, you might have a problem or, at least, be writing a different story than you thought you were.

If you’re an outliner, you probably know almost immediately when your characters stray and can assess whether in the overall plot arc if the diversion is a complication that should stay or navel gazing that needs to be cut. It’s a bit harder for us discovery writers. After all, we often don’t know where the story is going. (Yes, I acknowledge that this is the way to madness for some.) It could be that the first 100 pages is wrong and not the “diversion”. Been there, done that and it stinks.

So, you have a couple of choices when the characters try to run the show.

1.  Go with it. Since the characters are only the writer’s unconscious mind, they might be on to something.

2.  Assess the detour and see if it’s a path the story should travel.  If not, stop or see #5 below.

3.  If it’s a main character mutiny, write it and worry about whether it works in rewrite. This is often what I do.

4.  If it’s a minor character, cut, paste and save the ”new” story for a sequel or related story.

5.  Cut, paste and save in another document, and keep on your plan or outline.

Sometimes when your characters decide to turn left instead of right, you discover wonders. Sometimes it results in the never ending story. The latter isn’t good. You must finish the story. Any story. Every story.

Remember, you need to choose what’s important for your story. If the track your character wanders onto doesn’t advance the story you want to tell,  stop, hold a character intervention and get back to the plot line you want.  If the path through the forest isn’t well defined, don’t be afraid to leave it and smell the flowers along the way. Just watch out for the big bad wolf, and Hades.

Stop Talking and Tell Me Something: Using the Dialogue Scene

21 December 2012 | 2 Comments » | Leigh Galbreath

Let’s face it. Dialogue is the bane of many a writer learning the craft. We overuse it. We unnecessarily pretty it up. Frankly, we overthink it.

The talking part isn’t really all that difficult. We all know how to talk. The only thing you really need to do if you’re having trouble writing realistic conversation is to listen to real life. A nice trick is to record a conversation between real people and play it back, writing it down word for word. Scenes from movies work well for this, too.

You’ll learn pretty quick that with spoken dialogue, less is more.

The truth is that most of the dialogue shouldn’t be spoken. The majority of communication between human beings happens through body language, part of that elusive phenomenon we like to call subtext. Even when we’re not talking, we’re still having a dialogue. In fact, people tend to believe a speaker’s body language over what they’re saying. This, I think, is why it’s so difficult to write a story only using dialogue. Real people need context to fully understand the meaning of what’s being said.

Think about it. You’re main character’s girlfriend is telling her about a conflict at work. While your main character is responding to the girlfriend as if she’s listening to every word in a tone that says she cares, she’s also watching a little boy play with a toy two tables down. Does your main character really care about what her girlfriend is saying? Not really, or she would give her complete attention to the conversation.

What about the protagonist who can’t keep his eyes off the gorgeous woman in red across the room, even though he tells his date he’s not interested in her? Which do you believe—the glances or the words?

Once you understand how this works, it’s a great tool to help you stay engaged in the writing and keep the words flowing. Let’s face it, it’s so much more interesting to write a scene where people are being active, and character’s talking to each other is the most engaging activity in most novels. It’s a fantastic source of conflict, especially when someone’s words don’t match their body language.

Take the first example above. Our main character isn’t really paying attention to her girlfriend, and the girlfriend knows it. She gets irritated and calls our main character on it. Maybe there’s someone at the table next to theirs who is paying a little too much attention even though he’s not saying a word. In the second example, the protagonist’s date isn’t stupid. She knows her man has his eye on the woman in red. And maybe that gorgeous stranger has noticed it, too.

You can do all kinds of things to kick-start a flagging plot by introducing a dialogue scene. It’s where the characters figure things out and mess things up. It’s where they proclaim love and outright lie. It’s where characters show themselves even when their words say otherwise.

Your story, after all, isn’t about car chases or sword fights. It isn’t about the nefarious scheme your villain has hatched. Your story is about the people dealing with all that, and people don’t live in a vacuum or always agree with each other. They don’t always act rationally or know what they’re doing, and while it’s possible to show this in narrative, that can get boring for you and the reader. Get one or more other characters in the room to show it through dialogue and bring the situation out of the character’s head and into the real world. You’ll be amazed what can happen.

Getting Stuck in the Big Swampy Middle

7 December 2012 | 2 Comments » | Ace Jordyn

It was breathtaking and I couldn’t stop reading it!

That’s the experience every reader wants and those are the words every writer wishes to hear. The adage that if your character is sleeping, so is your reader is all too true. So if your novel is stuck in the big swampy middle, so will your reader be and he may not have the fortitude to move on. So, how does one gracefully dance across the swamp without getting stuck? There are many books written on the topic but here are three things I’ve learned:

 

1) you have permission to make things difficult for your protagonist.

When a fellow writer made me aware that it was my duty to make things difficult for my protagonist – that I was supposed to be mean – writing got a whole lot easier and the middle became so much more fun! Disasters, unexpected problems, the fatal character flaw, the goal he so desperately wants is within reach yet is maddeningly elusive, twists and turns, the mentor dies, red herrings  … the list of trouble goes on.

Through the middle, there will be many mini-problems which escalate into bigger ones and culminate into the BIG middle disaster. The BIG middle disaster is the lynch pin of a problem that propels the protagonist into the third act where he rises to the challenge in the smashing climax. This disaster can happen anywhere from the mid-point to the end of the middle.

Most importantly, the protagonist complicates the situation, makes it more complex, worsens it and raises the stakes. How can your protagonist worsen the situation? By having a fatal flaw that he must overcome in order to achieve his goal such as shyness, insecurity, impulsiveness, greed, play-by-the-rules, or risk taker. Sometimes the character may experience success but that can have unintended consequences such as: the antagonist’s reaction; there’s a worse problem he wasn’t aware of; or a secondary character has a bad reaction to the achievement.

2) plan your BIG middle disaster and work toward it

The plan doesn’t have to be overly detailed. Even if you’re a pantster, it helps to know where the BIG middle disaster will occur and what it will be. This will keep you from being derailed, from writing scenes that don’t support the story goals and the final conflict. There’s still lots of room for pantster creativity in getting to the BIG middle disaster and moving beyond to the climax.

As you’re working toward the BIG middle disaster, as you’re ramping up the tension by increasing emotional, physical and psychological conflict, as your characters reactions and actions are met with resounding consequences and reactions, keep in mind the story telling technique you’re using. For example, is this primarily an action oriented, plot driven story? Are you using a mini-arc, a smaller story within a larger one which although connected, serves to reveal information about the characters? Are you following a sub-plot? Is there a new character to add an unexpected dimension to the tale? It’s too easy to get derailed and fall into the swamp if you’re not clear about which technique you’re using.

And it can never be overstated: increase conflict to increase tension to keep readers wanting to know what’ll happen next. For every event, there is a reaction with resounding consequences and more reactions and actions. This will make writing the story exciting for you and a white-knuckle read.

3) focus on the prize

You’ve got your beginning with the story problem clear in your mind. Your protagonist has faced an opening disaster that commits him to solving the problem. You know the prize, the novel’s ending. Now, you must focus on that prize with your protagonist to get him to the ending. At this point, it doesn’t matter if he succeeds and this is a happy ending, or if he fails and this is an unhappy ending or if this is a bittersweet ending with mixed results. What matters is keeping an eye on the goal, working toward the climax by making sure all events -setbacks, triumphs, actions and reactions – somehow contribute to the end result.

Subplots, side trips that reveal character only count if that incident or revelation shows us something significant about the character in relation to the story goal. Saving a cat may be important if it shows a compassionate, compulsive need to act which gets him into trouble later on. For example, it’s a laudable trait to get the cat out of the tree because grandma’s upset and her blood pressure is rising. But, when escaping from the bad guys, he stops running across rooftops because he sees a half starved cat that’s too scared to jump and the six year old kid is on the ground crying. You can imagine how his compassion may get him into more trouble. The rule is that everything you reveal or use must contribute to your character working toward the prize.

The middle is really the fun part of writing the novel. It’s where you can explore your character, exploit his weaknesses and strengths, and keep ramping up the excitement. There are times when I stop writing and ask my character: What do you see? or Oh, oh, what are you going to do now? Your character will answer those questions for you and stay true to the story goal if you’ve done your homework in your character profile, and if you keep your focus on the prize.

 

For me, the middle is an incredible adventure where the protagonist and I journey through murder, mayhem and have the time of our lives!

What works for you?

Are You Bored or Burned Out by Your Story?

3 December 2012 | 3 Comments » | Ace Jordyn

You’re tired of writing the short story before you’ve even finished it. You’re 40,000 words into the novel and are falling asleep at the keyboard. You’ve worked hard on your world building, done the research done your character profiles and have the main elements of your plot chart, the writing should come easily but it doesn’t.

Don’t panic! The inability to write because your work doesn’t feel interesting at this moment doesn’t mean that you’re a bad writer. It means that you’re stuck and that you need to answer one simple question to get through this:

Are you bored or are you burned out?

Burn out happens when we’ve been at it too long – our brains need a rest from processing information and creating a work of art. Writing takes lots of energy – physical, creative and emotional.  That’s when you need to give yourself a break But sometimes when you’re feeling bored it’s   your brain’s way of telling you that information is missing.  I had that experience when I was doing the world building and background work for my new series. I had had so much fun world building and I wanted to write the novel so I could share it. No matter how hard I tried, it wouldn’t happen. Three times I started the beginning and each time I set it aside. It wasn’t fun anymore. I grew bored. So, I let it rest and when I reviewed my research, I realized that I hadn’t thought through a critical element. My brain, in the form of boredom and frustration, was telling me that I was missing something.

Sometimes I write three to ten pages of background material (important but boring stuff) because I need to get grounded in the setting and characters. Once I’ve done that, then the story begins. So, write, write and write some more. It’s not boredom per se that you’re experiencing, it’s simply that you’re going through the first step of needing to become part of that world, to unclutter your brain by getting information and relationships out of your head.

What happens when you’re genuinely bored with what you’re writing? When you’re sick of the plot and the characters? When it’s not exciting anymore and it feels like work and not fun?

Sometimes, it’s not fun and when that’s the case we need to simply write our way through it until it becomes fun. There may be technical reasons why this is so but many times those aren’t apparent until we’ve finished the novel and are revising it. So don’t stop writing. Write through the scene or section and get to the fun part!

Feeling bored may be the result of not getting to the interesting parts of the story. You’re missing mood, emotion, action and reaction because there’s too much inconsequential description, the reader isn’t an idiot and doesn’t need that level of detail, it reads like a technical manual, and yes, it’s simply boring writing! So in this case, the problem may not be with you but with what you’re writing.  Again, get it out of your system, then write the real story.

But what if you’re bored because you’re derailed and don’t even know it? Check your plot chart. Write out chapter summaries or summarize your scenes in point form. Ask yourself: where does the story begin and what is the disaster in the opening quarter that compels my charter to act? What is the story goal? What is the climax? What is happening to the protagonist between the middle and the end which makes it challenging for him to achieve his goals? It may be that somewhere in the swampy middle that you need to increase action and tension, up the stakes in order to make things dicier for your character and more exciting for yourself. This solution also works if you’re bored because your characters and plot feel boring.

Boredom may mean that you need a break. We get tired – it happens. Do something different for a bit: write a short story or a poem; paint the fence; go to a movie; bake something – give your brain a break and do something fun! Beware though that you aren’t using boredom as an excuse to procrastinate – that it’s an excuse to do the fun things and not write! If that’s the case, the surest way to quell boredom is by applying the BICFOK cure – Butt in Chair, Fingers on Keyboard.

Yawn! I’m not bored – I simply need a nap!

Book Review: Writing Fiction for Dummies by Randy Ingermanson & Peter Economy

27 November 2012 | 2 Comments » | Ace Jordyn

This book is for you if:
You’re new at plotting and you don’t know where to begin;
You want a concise yet usable refresher course on plotting, character and world  building;
You’re revising your novel; and
Especially if you’re a pantster!

Writing Fiction for Dummies is all about making sure your novel has all the right components for success. As author Randy Ingermanson says in his opening notes in Snowflake Pro, a design program for novelists:

Good fiction doesn’t just happen, it is designed. You can do the design work before or after you write your novel. I’ve done it both ways and I’ve found that doing it first is quicker and leads to a better result for me. But you may find that doing your design after you write your novel works better for you. It doesn’t really matter when you do your design work, as long as you do it.

And this book covers all aspects of the writing from finding your target audience, to choosing your creative paradigm, using the principles of powerful plot, editing and getting published.  However, it’s not for dummies – it gives credit that the reader is intelligent by succinctly providing information and tips. I like that I don’t have to read an entire book on character or plot or revision and then have to distill the information I need.  Plus, the book has great examples to illustrate each point.

These authors are masters in taking you through the steps logically. For example, Part II: Creating Compelling Fiction takes you from building your story world, to creating compelling characters, plot layers and examining theme. Part III gives you the tools to edit and polish your work by analyzing characters, story and scene structure and then editing scenes for content.

Truly, I always thought I was a panster at heart until I realized that I was simply plotting and outlining in my head. Writing fiction for Dummies has given me the tools to put those points on paper. Now my plots are multi layered, my characters are deeper and I don’t have the headache from keeping all that information in my head! I still can’t write a detailed outline – it’s just not me. But, I’m a more organized pantster now who has lots more fun brainstorming the deeper ‘what if?’ scenarios.

I’ve started a new series and I can’t keep five books worth of information in my head. Chapter 8: Story Line and Three-Act Structure is my starting point for the basics and I brainstorm from there. I planned the big picture first – key points for the beginning, murky middle, climax and ending for each novel.  Now I have an idea of plot arc, character arcs, emotional arcs and where each story in the series needs to end. I still have lots of room for random creativity as my characters take me on unexpected turns in their journeys and I can let them do that with confidence because I know I have enough of a plan so that key story elements aren’t derailed. Most importantly, I know that if the novels grow in unexpected ways, I can revise the plan because as our characters evolve, so do we as writers and so must our plan.

Whether you’re writing your first or tenth novel, revising your draft or reviewing, Writing Fiction for Dummies is a resource every writer must have. It’s a quick reference guide filled with checklists and thought provoking questions on critical elements … and I can hardly wait for the revision process because now I know what I’m doing!

Happy writing and revising! It’s always a joy to create!

To learn more about authors Randy Ingermanson and Peter Economy, visit their sites at:
http://www.advancedfictionwriting.com/art/snowflake.php
http://www.petereconomy.com/Welcome.html

Okay, so you have your novel started…so, now what?

26 November 2012 | 6 Comments » | Nancy

One of the wonderful things about NaNoWriMo is it forces thousands of writers to get the writing party started. This raises the question of: Now what?

The answer is deceptively simple: FINISH  IT.

Okay, I can’t leave it at that. Simple answers just aren’t in my nature. Why? It’s because the simplest answers often hold the hardest truths, and most difficult objectives.

The goal of NaNoWriMo is to write 50,000 words in a month. Keep in mind that the goal isn’t 50,000 immediately publishable words. I’ll circle back to that point in a moment. Most adult-reader novels (and no, I’m not taking about those at the top of the rating system, but all books that fall outside the picture, children’s, and middle grade markets) these days are more than 50,000 words.   Young Adult novels use to fall into the 50-60,000 range, but with the breakaway success of the Harry Potter and Twilight franchises, Young Adult often exceeds this mark as well. Books in the fantasy genre tend to be on the  higher end of the word count spectrum. If you’re not Brandon Sanderson or George R.R. Martin, your likely word count is between 80,000 and 120,000 words.  Romance and Thrillers tend to ranger closer to the70- 80,000 word mark.  So, our task isn’t done when at the end of November we hit the magical 50,000 words. We can’t spell check and e-mail the partially-finished manuscript out to our top ten fantasy agents and expect them to rush to represent us. Seriously, don’t do this.

Tip #1 then is to write until done. Whether you need another 20,000 words or another 60,000 words, you must finish the story and type “THE END.” Having the privilege of typing that phrase a number of times, let me tell you it’s the best feeling. Revel in it for a day or two. By typing ”the end” you’ve done what most of the want-to-be writers never do. You’ve finished the story. Congratulations. It’s a huge accomplishment.

But, you’re not ready to hit send yet. RULE 1 – and unlike pirate “rules” you are not allowed to ignore this one - No story should go from the first time you type “the end” immediately into an agent’s or editor’s hands. The story isn’t ready, and worse, if you had a connection with that person, you might have wasted your ”big chance” on an inferior product. Hopefully, your first draft isn’t far off the mark, but everyone needs some editing before publication.

A very wise and funny lady once told me “give yourself permission to write a crappy first draft.” Thank you, Lisa Scottoline for that advice. The saying isn’t unique to Lisa, but she’s the first person I heard it from where it sank in. I mentioned above  very few people can write 50,000 publishable words on the first pass. I think outliners have an advantage over pantsers like me because the outliner already beta-tested, as it were, the story’s structure. For most of us, the hard work comes after we type “the end” and start the editing phase.

Tip #2 – Put the draft away.

We fall in love everytime we write. I love my characters, even the really horrible people, and their story by the time I type “the end.” I’ve spent months or years with them. Like any other parent, this unconditional love means I’m blind to the characters’ and story’s flaws.  I generally need at least a month before I can objectively look at a novel I’ve written before I can wade into the forest of words with a machette. Take at least a week. Longer if you can. The distance will grant you objectivity, and you’ll need that for the editing/ rewriting process.

Tip #3 – Outline the story.

Okay, this is where opinions will vary widely and you’ve going to need to experiment to find out what works for you. Tip 3 is where the editing process starts. Whether you are an outliner or a pantser, my recommendation is to outline your completed story to ensure you hit all the “beats” you need.  I’ve written about the Hollywood Formula of story telling here before and we just had a great review of Blake Snyder’s Save The Cat which uses this formula here so I won’t replow this ground.  Please check out those two posts because the outlining and story telling techniques set out in both are helpful in structuring a story or fixing one when it’s leaped the tracks.  If you use this method to dissect your story, the “what’s missing” to take this from fair, to publishable, to kick-butt runaway sucess become obvious which makes the editing process less painful.

Tip #4 – It’s okay to delete.

This tip is a version of Stephen King’s imfamous phrase, “kill your darlings.”

I had a professor who was also a playwright. He’d adapted a well known classic novel that hadn’t been previously adapted to the stage. One of the reasons, I think, this particular work of this very well known and revered writer hadn’t been adapted was the “novel” was originally published week-by-week in a newspaper. Sometimes the week’s episode fit into the overall story arc and sometimes it didn’t. The professor overlayed a plot line of the writer’s actual life with the story. The idea was brilliant. The first act’s execution suffered because the professor wouldn’t kill his, or the original writer’s “darlings.” The tech crew (of which I was one) spent the act-break telling the audience the one scene they needed to know from the first act, and  begging them to stay for the second act.  On a good night we only lost half the house at intermission. The second act was brilliant, beautiful and heart-breaking. The problem was almost no one saw it. Instead of listening to advice, killing the scenes which were neat but interrupted the story, and making the play a long one-act, the professor insisted on his version which kept all these odd-ball bits. Because he wouldn’t “kill his darings”, the professor killed the entire play.

If you have a bit you love and that’s the only reason you’re keeping it, use the cut and paste function. Cut it out of the current story. It’s a cancer that will infect the whole work. Paste it into a file named “darlings” or “neat bits” and save. At some point that darling will rise from its technological grave and be given new life in a story it belongs in. Have faith in yourself that you’ll find a home for it in some other work. If a bit isn’t advancing character and plot, it doesn’t belong in this story. Take it out.

Tip #5 Stop editing when it’s time.

People who advocate for limited editing have a valid point. You can edit a story to death. At some point, you have to say it’s as good as I can make it and let it go. Do you send it to agents and editors now? No.

Tip #6 When you’ve gotten it as good as you can, phone a friend.

Remember when I said writers are parents who are blind to their child’s faults? This is where that maxim comes into play again. You need a trusted reader or six. These people are new to your story and can see what you can’t. Whether you’ve had other readers in the editing process, this group’s purpose is to give you impressions (not line edits). This is the group I want to come back to me with emotional comments like “hu?” or “I cried here.” and not technical ones.  You want cheerleaders out of it. If you get people who finished only because they are your friends or, worse, get the DNF (“did not finish”) comment, you have a problem that needs to be corrected before you go past “Go” and collect your book advance.

Tip #7 Send it out.

A professional writer’s light at the end of the tunnel is publication. You can’t get published if your story languishes on your computer’s harddrive.   You must submit.  Do your research. Meet agents and editors. Send the story to the person it is a good fit for. Self-publish if that’s what you want to do. Then the waiting begins.

Tip #8- Start all over.

While you are waiting, guess what you need to do. Yup. That’s it. Write another story. Kismet happens, but you need to put yourself out there. Finish more stories. Give them wings and send them out to the world. Keep at it long enough and you’ll suceeed, whatever that term means to you.

For me,. suceess means writing another 2,500 words today. I best get started.

See you at:

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

It’s Just So Wrong, But I Love It Anyway!

7 November 2012 | 3 Comments » | Leigh Galbreath

I recently read a business article about the fear of failure and how it stops us from being successful. The idea is that the single best way to improve is to try and fail, then take what you’ve learned and try again. Unfortunately, for most of us, we hate to fail at anything, for any reason. We want our words to come out perfect.

If you think about it, failure is what the glaring blank page represents, isn’t it? I mean, if we get right down to it, in most cases that’s what holds us back – this pesky fear of failure. We get so mired by the perfect way to say something that we end up not saying anything at all.

That’s why I like NaNoWriMo. Not because it gets us in the chair to write (which is great). Not because we at least can get close to finishing something if we never have (which is better). Not because it connects us to other writers who are all in this race to the finish with us (which is pretty nifty too). It’s that the experience teaches us to let go of the pressures we place on ourselves. It gives us permission to write anything—no pressure to make it spit-polish shiny, no looming expectation that it could be published one day. NaNoWriMo gives us a license to play. It gives us a permission to fail, which is amazingly freeing. The only goal is that 50,000 words.

Just write.

That’s it.

Writing the perfect book isn’t the point. The point is to be productive, and the only way to be truly productive is to set aside the need to get it right the first time. Editing can come later, after you’ve let the story sit for a little. I recently reread a NaNo book I wrote a few years ago, and realized it wasn’t half bad. Best of all, it’s a complete novel—something I probably wouldn’t have accomplished without letting go of the need to revise as I went.

Take it as a foregone conclusion that what we’re writing is imperfect. By knowing that, we can free ourselves from the fear of it. We allow ourselves to put our thoughts onto the page without judgement getting in the way.

Get it wrong. Make mistakes. Toss in that ridiculous action sequence. Ramble about backstory. Wax rhapsodic with a detailed description of how the living room reminds your grandma’s dollhouse collection. Don’t know the first thing about bazookas except that they are essential to your hero getting the girl of his dreams? Go for it! You’ll be amazed what comes out, and you’ll have plenty of time to fix it later.

Just write.

That’s it.

Get to it.

 

In Translation

7 September 2012 | 3 Comments » | Leigh Galbreath

A while ago, I got into a conversation with a friend of mine about whether or not he should use a commonly used term as a name for a certain magical phenomenon in his fantasy novel or if he should call it by a word he made up just for that book. It’s not a new conversation, especially for fantasy and science fiction writers. I’ve had that conversation a few times and I still find the argument a little odd. I mean, why use a made word when someone’s already come up with a word that works just fine?

His argument was that since his POV characters live on a different world, they don’t actually speak or think in English (the language the novel is written in), and so the made up word would be more correct.

It got me thinking. If that one word has to be in another language because the character doesn’t know English, why is the rest of the novel not written in this other language? Why bother with English at all?

The best example of this is when I heard people complain that a TV show set in ancient Rome used modern curse words. The complaint was that those words hadn’t existed in Rome at that time, so they shouldn’t be used in the show. To which I often responded that, if you really want to get technical, they were all speaking Latin, and Latin doesn’t use articles (such as the or a). Therefore, if we’re getting rid of words that didn’t exist at the time, we’d have to chuck those a well. Now do you really want to watch a show or read a book that doesn’t ever use the word the?

Me neither.

The way I’ve come to think of it is like this — every work of fiction where the characters are based in a time or place other than where the writer lives is a translation. It’s sort of taken for granted that those characters wouldn’t really know the writer’s native language, but since none of us are J.R. Tolkien, we take the other language (whether real or imagined) and turn it into English for the benefit of our readers. Our goal is to make the story easily comprehensible to anyone who picks the book up. And when you’re translating text, you don’t just leave the odd word untranslated to prove that the point of view was originally in a different language.

I mean, why force your reader to slog through dialect and odd terms when they don’t have to? Sure, a few bits of dialect can give the text a little color and texture. You may even run into the occasional term that just won’t translate.

But if you decide you just have to have that made up term, it will require context and explanation for the reader to understand what you’re talking about. When you’ve already got enough to explain with world-building and character development and plot points, this seems like effort you could put to better use. Why make things harder for yourself by having to explain one term in a believable fashion, without slowing down the story, when you could easily have just used a common word that people will understand in an instant?

Not that there aren’t writers out there who are gifted at slipping in the odd dialect and crazy, made-up word that just zings. If you’re one of those people…well, I’m insanely jealous. You are a rare breed. But as for the rest of us, it’s better to err on the side of the easily understandable.

So, I ask you, when you find yourself wanting to use that cleverly created magical lexicon you’ve come up with, or just feel the need to toss in a made-up term, to make sure you really need it. Ask yourself why a normal, everyday word can’t do the job, and make sure you really want to put in the time and effort it will take to make the reader understand what you’re talking about (and no, creating a dictionary at the back of the book ala Frank Herbert doesn’t count).

Please, be kind to your readers. Don’t make them work any harder than they have to. Treat the text like you would a translation and make it easy to understand so they can focus on what’s really important—your fantastic masterpiece of a story.

Why I like to write myself into a corner

5 September 2012 | Comments Off | Colette

Most writers say your first idea is cliché, your second idea is mediocre, so you should always go with your third or fourth. For this reason, I like to write myself into a corner, or at least plan myself into one. But that’s bad, you say? I don’t think so. At least, not always.

The reason I think it’s a good idea is the same reason I think most of us, at least me, get ourselves stuck in the first place. We’re going along with our story saying to ourselves, “Well, if this happened, this character would do this, then this would happen…” You get the idea. But we reach a point and go, “Uh-oh, then everyone dies, or then this plot-point won’t work, or then we can’t end up over here.” The corner. But, this is where we can force our mind to come up with a better story, and NOT by saying, “well, if so-and-so does this then it’ll work.” The whole reason we ended up in the corner is because so-and-so wouldn’t do that. We have to come up with a better twist that will allow our characters to be true to who they are, while still moving the story forward. An example:

A few days ago, my family and I were driving in our van listening to a book on CD. I wont’ name it, but some of you will figure it out based on this example. Please know that this author is heads and more heads above me in every area, but this one scene….

We have a quick-thinking girl who has the ability to light anything that’s not alive on fire. Her and her friends are being chased by worm-filled, worm-controlled zombies. Listening to this, my kids immediately said, “Zombies means dead. Light them on fire!”

It took forever for the character to finally figure it out, then it took forever for her to figure out she could save energy by just setting their heads (their control-center not full of worms) on fire.

The comment was made, “Well, how could the author do anything different? If she figured it out immediately then the zombies are no longer a danger.” (The corner)

So we played around with the truth that this character would immediately, or at least very soon, come upon the solution herself. So how could one keep the story going?

“Wouldn’t it be cool if she lights them on fire, but the body explodes and worms fly everywhere and the heroine and her group are nearly contaminated.”

Now that’s chilling, it ratchets up the suspense, and it makes the obvious solution a surprising added danger.

“But then they have no defense and they’ll all die.” (Corner)

No, then it makes sense for her to wait before lighting their hair on fire, or for her to  just ignite the tops of their heads as a last resort, and since the brain is left mostly intact by the little wormies, it makes sense that their fat bodies won’t be close enough to the fire to puff up like popcorn and explode. But of course, it’s easy to be critical of someone else’s work. Like I said, this writer is brilliant, but I used this small scene as an example because my family had fun playing with the plot.

A couple of months ago, I found myself in a corner with a book I was working on. I struggled and struggled with how to move the plot forward. I won’t bore you with the details, (mostly because it was complicated and spanned several scenes) but I worked out the semantics and turned a mediocre middle into a hair-raising rise in tension that went much better than  originally intended.

So, if your characters are pushing your story into an unsolvable dilemma, maybe instead of trying to steer them clear of the danger, let them take you to the cliff’s edge. Like them, on the brink of utter destruction, you might find an unexpected twist that will catapult you to a higher ledge with a better view. Just make sure it’s not a convenient fix. I’ll talk about those in my next post.

Critiques – Part 2 – What? How?

29 August 2012 | Comments Off | Ace Jordyn

In Part 1, we talked about why critiques are needed and how hard it sometimes is to accept the feedback. But what exactly is a critique? The word itself reminds us of critics – you know, those dreaded experts who review movies, theaters and books, who are known to publicly humiliate artists. It also reminds us of those nasty teachers who rarely said anything positive except how good their red ink looked scribbled across your work.

A critique is about critical analysis but unfortunately, some focus only on the critical part. A critique is about feedback, providing constructive criticism which makes every facet of the unpolished gem shine. Sometimes it means explaining why certain things don’t work well to help the writer see and understand where the writing can be made stronger; plot holes, logic gaps, unsympathetic protagonist, craft issues. Other times it’s about pointing out the things that work well because those are the writer’s strengths and they must be encouraged so the writer doesn’t lose sight of what he does well.

Here are some basic points to remember:

  • Ask the writer what is wanted? A readers critique that identifies what is and isn’t working in terms of plot and character? Or line by line polishing?
  • Ask what prevents this work from being salable? Asking helps both the writer and critique approach the work constructively.
  • Be respectful – DO NOT say – ‘Lousy writing’ or ‘You never seem to get it!’ We all have fatal flaws that we repeat. There may be a certain eloquence or lack of, dangling participles, dialogue, plot problems, setting or description issues, flat characters – most of us need to become aware of these things over and over until we get it!
  • Remind the author that this is your personal opinion and not gospel. Remember that your comments are only suggestions and the author has no obligation to put them into action.
  • Focus on how to improve the work rather than what’s wrong with it. State the problem. State why is it a problem. Provide example(s) of improvements.
  • Tell the author what works well (a line, a character, what made you laugh). When I started writing, I went to a workshop and felt like I’d been shredded to death. It was horrible. Yet, one person said that I wrote plot well. That was all the encouragement I needed to continue writing and to constructively use the other comments.
  • Focus on what is important. If addressing a major problem may cause several small ones to disappear, don’t spend time on the small problems.
  • Never dismiss the intended story. It can be fun to suggest alternate directions (constructive), but never dismiss an author’s intentions – they have their own story to tell.
  • Don’t overwhelm the writer. Too many nits can be discouraging rather than helpful. To this end, tailor your comments to the author’s skill level. For example, for new writers, focus on the main thing to improve rather than a laundry list of everything that’s wrong.

I’ve seen critiques which ruined a good story because the author didn’t have enough confidence in what his story was about, didn’t know the good parts, took everyone’s suggestions to heart and ended up with a mish-mash that incorporated everyone’s ideas but ended up pleasing no one. In Part 3, we’ll be talking about how such a disaster can be avoided.

Cheers and happy writing!

 

Critiques – Part 1 – Understanding the Process

18 July 2012 | 2 Comments » | Ace Jordyn

Recently I gave a presentation to a local writers’ group on the art of giving critique. To fully understand and engage in the critique process we need to first understand why we write, what a critique is, how an author can help the process and how to give a critique. In this blog, we’ll talk about why we write and why receiving a critique can be so difficult.

Why do we write?

When we understand why and what makes us so sensitive to feedback, it actually becomes easier to absorb the information we receive in an impartial way.

I, like many of you, write because I’m miserable when I don’t. As others need to breathe, so I need to write. We all write because we are story tellers – we have something to say, we see worlds and creatures and characters the average person does not, we give commentary about the human condition, our politics, our society, our values, our relationships – we are observers with a unique way of expressing ourselves – BUT most important, for us, writing is fun and it is who we are.

We have an idea – that is personal. We think. We sweat, we write and rewrite hoping that the story we tell is understood by others. The crux is that we, the writers become so intimate with the process and the material that it feels personal – and it is because every fabric of our being has been poured into the story.

So when someone doesn’t like what we’ve done and how we’ve done it, it feels personal even when it isn’t. But, when we focus on the need to express the characters and world we see, it becomes much easier to accept feedback.

This is not dissimilar to mining for gems. We find the diamond. It is rough. It is uncut. We cut. We polish. We wanting to reveal the heart of the stone – the heart we know is there. We work with experts who can help us get the angle just right on every facet. Then we polish until it sparkles.

Writing is no different. We have a gem stone of an idea. We hone our tools. We dig. We scrape. Sometimes we cut and reshape, making every facet as stellar as it can be. And then we must ask if others see what we do.

The critique process should help us polish our gems, to make the story stronger, to make its heart shine brighter. And, if you have a good critique group, they’ll help you do just that.

When we understand that our goal is to express an idea, to create a story which is both entertaining and enlightening, the feedback feels less personal, more constructive because we know that everything we do makes our gem shine brighter.

There are two other things to remember:

1) learning that the gem we polished isn’t as bright as it can be, hurts. And it can hurt a lot. That’s part of being human. Part of being a writer is understanding that and gracefully going forward by thoughtfully considering the comments.

2) the person giving the critique can get it wrong. As the writer you must also figure that out. But generally, most don’t get it wrong if there are problems with grammar, structure, story arc and character development. And let’s face it, if we don’t solve these problems before submitting, no editor will read the story, let alone help you polish your gem.

The next time we meet, we’ll talk about what a critique is and how to give a good critique.

Mignon Fogarty: “OK,” “Okay,” and How to Deal with Other Troublesome Style Choices

9 July 2012 | 2 Comments » | fictorians

A guest post by Mignon Fogarty

 

Since becoming Grammar Girl six years ago, I’ve gradually come to the realization that English is a troublesome language. We do have some hard-and-fast rules: “A lot” is always two words, and we use semicolons a certain way. But a surprising number of words and punctuation marks swirl around us like rowdy schoolchildren shouting “Except when…!” and “Style choice!” When even language mavens disagree, what’s a writer to do?

We’ll figure it out by looking at an example.

Recently, Robert M. posted this question on the Facebook page for alumni of the Superstars Writing Seminar:

“Attention all you grammar aficionados: Do you have any objections to using ‘OK’ instead of ‘Okay’? Opinions please.”

“OK” or “Okay” Are Both All Right

“OK” is one of the words I wrote about in 101 Troublesome Words You’ll Master in No Time, and Robert was on the mark when he asked for opinions because English has two acceptable spellings for “OK.” Which one you prefer is a matter of opinion, and of course, in response to his request for opinions he got some strong ones, including a comment about slang and losing battles. Oh, the demise of our language!

Fiction Writers: Use “Okay”

However, if you’re a professional fiction writer, you should be relying on the Chicago Manual of Style, not your friends’ opinions. Chicago requires “okay.” End of story.

News Writers: Use “OK”

On the other hand, the conclusion is entirely different if you write press releases or articles for you local newspaper. The Associated Press Stylebook requires “OK.” End of story.

Know Your Style Guide

I’m routinely shocked by the number of e-mail questions I get from people who claim to be writers but obviously don’t own a style guide (or can’t be bothered to open it). “I remember that my fourth grade teacher said…” and “I prefer…” don’t cut it in the professional world. Traditional publishers have designated a style guide, and you should use it. Chicago is the standard for fiction. “Okay” is the only spelling that is acceptable. The Associated Press Stylebook is the standard for news writing. “OK” is the only spelling that is acceptable. The solution for a struggling writer? Know which style guide your industry uses and buy it.

When You Get to Decide

The time for opinions is when you’re writing for yourself or someone who hasn’t designated a style—when you’re writing blog posts, e-mail messages, and so on. When choosing for myself, I like to look at a word’s history, its etymology. That’s why I prefer “OK.”

The best evidence available points to a newspaper reporter coining the term in 1839. It was an abbreviation for a jokey spelling of “all correct”: “oll korrect.” Apparently, for a few years, it was trendy to coin these kinds of misspelled abbreviations, but “OK” was the only one that survived because it was used in slogans for Martin Van Buren’s presidential campaign.

I confess that I’m so enamoured with the “OK” etymology that I insist on “OK” instead of “okay” in my books, even though my publisher follows Chicago style. I’m probably being foolish picking a fight over this one little word, but we all have our foibles. Since my books are about language, I feel like my publisher should give me some leeway on the language, and they seem to agree—or at least they don’t think it’s worth the energy to resist. But the advice I give to any other writer, especially writers who are just starting out, is to follow your industry’s style. It’s the safest, wisest choice.

Guest Bio: Mignon Fogarty is better known as Grammar Girl and is the author of eight books on language, including her new book, 101 TROUBLESOME WORDS YOU’LL MASTER IN NO TIME.

Joshua Essoe: Editing Saved My Life. And It Could Save Yours.

22 June 2012 | 8 Comments » | Joshua Essoe

Writers frequently ask me if an editor is really necessary. The answer is no. An editor is not necessary, an editor is essential.

Many indie authors say, “But, I can’t afford it.” The truth is, if you can’t afford it, then don’t publish a book. Something I think many indie authors tend to miss is that you guys are running a small business. You’re the boss and the employee and everything in between, and should expect a certain amount of upfront cost. Releasing a book before it’s ready because you won’t hire an editor or cover designer does more harm than good. It is better to wait and make sure that your book is as strong as you can make it before you throw it to the wolves.

Especially your first book. There are thousands and thousands of self-published books out there and they’re all inexpensive and easy to get. If a reader gets hold of it, finds a few spelling errors, a missed word here or there, and an abundance of passive voice, they’ll put your book down (or remove it from their e-reader) and just move on to the next thing. They’ll never give your potentially wonderful story a chance to be potentially wonderful—and there goes your chance for future sales to that reader. Think what your reaction would be as a reader. First impressions mean everything. That goes for your first book in a new series, your first book ever, your first chapter, your first page, your first sentence.

The New York Times has editors, TV news stations have editors, Vogue and Maxim have editors, all the publishing houses have editors. Why would successful businesses like those all use editors? There must be a reason. . . . Ah, yes. It is because they’re essential to a finely tuned, professional product.

An indie editor is different from a trad editor. The only person who pays an independent or freelance editor is you. The only person that editor is beholden to is you. Their job is to strengthen your words and your voice to help make your story as good as it can be. The way you want it. A good one will be enthusiastically in your corner, working to help make you a success. And you want them in your corner. You wouldn’t think of going into an MMA match without having had a trainer. You’d get killed. Likewise, you shouldn’t throw your darlings to those wolves without some ninja skillz.

An editor’s job is not to rewrite you. Writing is your job. Their job is to help you make that writing shine as brilliantly as possible.

And another huge difference between indie and trad editors? Between hiring your own editor and having one imposed on you? If you hate what they do, you don’t have to use it—any of it.

So what can your friendly neighborhood editor do for you? There are several forms of editing; copy or line, content, substantive, proof reading. We’ll focus on line and content which will be the most applicable and reasonable for an indie author.

A copy or line edit, as the name suggests, is a meticulous edit of each line in the text looking for missing and misspelled words, superfluous language and redundant phrases, mixed tenses, and all technical inconsistencies. Line editing is editing for tone, style and flow—focusing on polishing the author’s words to improve the overall effect and increase the impact of the writer’s message. And to make sure that horrible passive voice is not yammering all over your story. You don’t want readers to admire your writing. You want them to be so engaged by the story that they don’t notice your words.

A content edit is more involved. It is checking the story for logic holes, inconsistencies of plot and character, patching any holes in the fourth wall, finding spots in the story that are weak or don’t make sense, then suggesting possible solutions.

An editor’s job is to help you get the movie you see running in your head playing the same way in the heads of your readers. What makes a story work is an emotional connection with your readership. If you get that, they’ll love your book and they’ll love you.

A good content editor is not easy to find; there aren’t many out there who can tell you what’s wrong and offer solutions on how to fix it. So be careful. Get references, talk to people you trust or people with experience.

When you contact an editor be professional. Be prepared to send a sample. Be prepared to give the editor a deposit for reserving time for you. Be prepared to meet your deadlines so that you have time to do a couple passes on your own before handing it off. Not only will those passes make your editor happy, but it will make your wallet happy. Make sure you know what format the editor needs. For example, I use industry standard—I know how long an MS formatted to those specifications will take me to edit based on a five page sample.

What will amaze and appall editors of all shapes and sizes is that a large percentage of manuscripts submitted for review have not even basic formatting set correctly. It immediately gives the impression of laziness, that the author didn’t care enough to do a little research.

If you are curious what the vaunted Industry Standard looks like, read Vonda McIntyre’s handout. This is a good starting point, but keep in mind that the industry is in flux and many online submissions will vary from this. If they do, they’ll certainly state it in their submission guidelines. If not, always go with the old standard.

A good content editor will also be able to help you sculpt your story to best appeal to the audience for which it is targeted. Do you want to enrapture teenage girls? Or do you want men in their thirties on the edges of their seats? Knowing who you are writing for and what appeals to them is as important as having a wonderful story. Because what might be an amazing story to that thirty-five year old guy is almost certainly not going to appeal all that much to a sixteen year old girl.

So, all you indie authors out there, go out and find an editor you love (and hate—if the editor is any good you’ll curse their name more than a few times). Get that editor working for you, and let them help you and your business produce the best product possible.

 

Joshua Essoe is a full time editor. He’s been editing and writing for twenty years in one form or another, but has focused on speculative fiction in the last several. He’s done work for David Farland, Dean Lorey, Moses Siregar and numerous Writers of the Future authors and winners, as well as many top-notch independents. To learn more, please visit his website.
Together with author Kary English, he is the creator of Caravel Writing Workshop taking place Fall 2013 with Kevin J. Anderson, David Farland, Rebecca Moesta, and Grammar Girl, Mignon Fogarty instructing.