Category Archives: Craft & Skills

That Warm and Fuzzy Feeling

So, I did it. 40,917 words. 113 pages. All in three days.

Now I have a novella to show for it – one that needs massive editing, mind, and one that I’ve been finding little narrative holes all through the more that I think about it – but nevermind. It’s done. I entered the Three-Day Novel Writing Contest and I made my goal. I got the e-mail from the contest organizer that proves it. In January I learn what they thought of it and whether it was enough to get on the shortlist (my oh-so-Canadian goal).

Now, of course, the writing has to take a back seat to work and life and all of those other things that I put off. There are lots of scientific papers to write and other duties at work to complete. There’s a house to clean before the in-laws get here for Thanksgiving. There won’t be time to sit down and write anything more for a while, but honestly? That can’t wipe out the sense of accomplishment that this gave me.

I wrote this. I sat down and wrote a story that I like and that I’m happy with, beginning to end. The three days bit was fun and outrageous, but that sense of completion? I would have that whether it had been three days or three years.

It’s been a while since I’ve felt that satisfied. Like many writers, I have a hard-drive full of unfinished drafts and false starts, and sometimes I go back in my weaker moments to try and recapture the creative energy that seemed to come from those beginnings. I’ve often felt a strange nostalgia in reading these – a sense of the possibility that the story held, and a moment of sadness that it didn’t seem to take off from the ground. There were always reasons why they didn’t work – a plot point too unbelievable, a character too unsympathetic – but there was always some spark there, and I sometimes wish I could take those fragments and keep going on them.
Maybe someday.

But there comes a point when you need to finish something, and when you do, even if it’s not as exciting as publication, it always feels like the biggest thing in the whole world. This is the first story I’ve finished in a long, long time, let alone something I’m happy with, and I’m looking forward to letting it stew for a while before tackling it with an even greater vigour, trying to craft it into something even more than it is now.

I’d love to hear how other people feel when they finish. Do you get pleased with yourself, like I do, or does it just spur you on to greater things? What’s been the most accomplished moment you’ve had lately with your writing?

You are an Evil Mastermind

Do you know the thing I love the most about being a writer? It’s not the creation of beautiful prose (though, that is a lovely outcome). It’s not the fact that, when I’m finally published and I gain super-author status I will be able to finally stay at home in my PJ’s for a living (hey, it could totally happen).

No, the reason I love writing is because I, with all my inadequacies and failures and social ineptitudes, get to be a villain.

Let’s face it people. From the moment we sit down to craft a story, we become devious creatures. We build human beings of our own devising just to put them through hell for the enjoyment of others. And we do it with a smile on our faces (inherently villainous). We spend days, weeks, and months picking the right words to manipulate the reader into thinking what we want them to (true super-villainy).

My fine friend, the craft of writing is a master class in being an evil mastermind.

Now, you might say that a character isn’t technically a person, so that doesn’t count.

My reply would be that you’ve obviously never been in a room full of Sherrilyn Kenyon fans. To the reader experiencing your story, the characters should always be people. Complex and issue-riddled, they have faults just like the frail flesh and blood variety. The reader has to see them as real people, or they won’t care what happens to them.

So, once the character is complete and real and human, it’s our job to knock them flat, destroy their lives, kill their friends and loved ones, maim them, torture them, and do pretty much whatever we can to make what’s left of their lives as difficult as possible. Then, we become really cruel. We make them figure a way out all by themselves. This paper person must be active, so no shortcuts, no divine providence. Providence, after all, is the realm of gods, and for your story, you are god-a villainous god. And don’t forget, like the arena of old, this is all for entertainment’s sake.

My, my. We are evil, aren’t we?

But the most dastardly part is what we do to the reader. Our entire craft is completely based on manipulation, obfuscation, and downright lying. From the reliance on descriptive word choice and using the active voice, to how characters walk and what’s in their refrigerators, we work to guide the reader’s subconscious perceptions. It’s kinda like when movie theaters used to splice subliminal advertising into their previews to get the audience to go buy things from the concession stand. Done right, the reader never knows they’re being manipulated. But make no mistake. What we’re doing is convincing the reader what to think, how to feel, and when to do both.

I’m feeling a little like Big Brother in an Orwellian kinda way, aren’t you?

Being able to manipulate the reader like this is, of course, a very difficult and delicate kind of manipulation that takes much hard work, years of on the job study, many maligning critiques (yet more proof of my point), and plotting (See? I just made a pun. I must be evil.). It’s not easy, but highly enjoyable when you see all the minions you create who will love you for being the black-hearted creature of darkness you really are.

 

To Better Ourselves?

I have been watching a fair amount of Star Trek lately – okay, a lot.  The Next Generation specifically, but each of the different series revolves around a basic premise: Mankind has advanced technologically to the point where concerns about materials and resources are mostly extinct.  Replicators exist that can construct matter in a manner that can basically spit out anything the user could desire.  Crew members of the U.S.S. Enterprise use them mostly for food and drink, but their functionality doesn’t stop there.  Presumably they can be used to construct anything physical, be they toys, games, pictures or literature (though antiquated at this future point in time).

This technology is not limited to the space-faring crew of the Enterprise, either.  The devices are supposedly in use on Earth and on pretty much every colony or space station the Federation lays claim to.  According to the Captain of the Enterprise, Jean Luc Picard, without concern for limited resources, humanity now works “to better” themselves.

My question is this: forget about the specific setting of the various Star Trek series for now, and consider your own present time and position.  If you were left without want for material or resources, would your current artistic goals, activities and aspirations remain the same?  Would they differ at all?

Most writers are certainly not in it for the money, and if they are, they may be a little misguided.  It is my experience that for the most part, the effort put in usually greatly outweighs the physical or material gain.  I don’t think this is an alien concept to any writer.  I’ve been looking for a full-time application for my love of writing and editing, but, in the meantime I write Freelance.  The money is often measly.  I recently signed up for work on a site that started paying about $1.50 for 200-300 word articles, or, about half of this post.  For 200-300 words, if I am writing for a client and not just myself, I would estimate about a half hour to an hour’s work, assuming some sort of research or preparation was going to be involved.  Let’s say it takes one half hour from accepting the assignment to completely finishing and submitting an edited piece.  That is still about $3.00 an hour.  Not exactly rock star money.

On the other end of the spectrum, writers can stand to make quite a bit of money.  One need only look no further than the likes of J.K. Rowling or Stephen King.  There is no point trying to break down exactly how much those two make, it would only make the rest of us feel bad.

My point is, whether we are making $3.00 an hour, or substantially more, many of us probably began pursuing publication with the dream of making a career of it.  Take it back to my original question: without material concern, would we still continue to write?  Would we write simply for the art of it, as a means to better ourselves and society?

Personally, I cannot see myself writing as much as I currently do.  I am sure I would probably still be drawn to it, but would I really be motivated to hone my craft to a razor’s edge, “just because”?  I think that without the challenge to see exactly how far I can take it, or the starry-eyed visions of a day when I’ve hurtled every obstacle to cross some oft dreamed of finish line, writing would lose some of its meaning to me.

Are any of you like me?  In a Trek-like future, would you be the terry-cloth robed hedonist devouring barbeque rib after barbeque rib, or would your ideals win out?  Would you be able to overlook the lack of a materialistic challenge and continue producing your art for its own sake, and with as much vigor?

Sloshing through the Slush Pile ““ Beginner Concerns

You wrote a story and submitted it. Good for you! Pat on the back! It takes courage to not only write but to submit! But, your story wasn’t chosen? That makes me sad, especially after all that effort. So, how do you get your story through the first reading also known as the slush pile? It’s no great mystery. I’ve been a slush pile reader and have judged the Imaginative Fiction Writers Association (IFWA) short story contest and I’m here to share some of the common writing mistakes made by beginning writers.

Actions speak louder than words
There is the saying that actions speak louder than words. For the writer the saying should be reworded to: a character’s actions and reactions, based on his value system, are more revealing than a mere listing of movements and setting. Feelings, actions and reactions, what’s worth fighting for, our successes and failures in that fight and how they affect us – those are the things which move your reader and create your story.

Damn, I hate lectures …
Information dumps are bad any time – back story, setting, telling me what the character is thinking. When I hear the “professor’ lecturing me on what it’s like in space when I want to know how the character will solve a problem, I’m gone ……. and please, stay away from omniscient musings on the human condition!

The sleep inducing setting
Starting a story with a list of items the character sees isn’t exciting. Not even in real life do we note all the details in a room when we enter it. But we do notice things which affect how we feel or cause us to react like a dead body on the floor or the missing captain and the view screen showing the planet’s surface growing larger.

Setting not only sets the time and place for your story but more importantly is used to stimulate the senses; to evoke a feeling for the situation and to provide a context in which your character will react. Yes, some novels start with awesome descriptions of setting. So what makes that work? Setting is used as a character – it evokes a feeling. It’s no mistake that in Twilight, for example, the climate is cold, rainy and generally depressing. Similar, is it not, to how Belle feels about herself?

Writing in first person
Many a good idea was killed by this Point of View. Writing in first person doesn’t mean it’s a free license to explore your grey cells to produce copious ponderings. Writing in first person is difficult because there is only one point of view through which to reveal a world, create drama and to incorporate a story line which is interesting. It can be done. The trick is not to tell, but to show the person actively assessing and responding to his situation. Through his eyes and actions, he must reveal information about the people he interacts with, his surroundings and how he feels. First person can be a great way to get deeply into someone’s psyche, the trick is not to get bogged down in the thinking process. All the rules for a good story arc still apply.

Stories need to be dynamic
Whether they’re dynamic emotionally or action oriented, I don’t care. Have some tension, carry it through to the climax and ending. Actions need reaction. Reactions produce more actions. Show, don’t tell. Don’t list events, or actions, or use empty words like “pondered “which evoke nothing except that the writer didn’t really know how the character felt or how he should react. A story needs a plot and increasing tension with a climax. Writing a descriptive scene isn’t a story.

Proof reading and feedback
Truly, most of us cannot be a good judge of what we write, certainly not in the beginning of our careers. The act of writing is a solitary event insofar as we need to write our story. After that, it’s a collaborative process requiring feedback and revisions. Your manuscript is easily rejected because of poor grammar, spelling and punctuation, clunky dialogue or extensive monologues. Plot problems or character concerns such as inconsistency or believability are things proofreaders can catch.

Keep on writing!
Cheers!