Author Archives: Sean Golden

About Sean Golden

After a degree in physics, then a 35 year career in Information Technologies, I am now focused on writing. My first epic fantasy series, "The War Chronicles" is available on Amazon.com.

Momentum in the Real World

This month is supposed to be all about how to build and keep momentum. But I must admit that right now I feel sort of like a phony talking about all my amazing momentum hints and tips. Because I’ve been pretty low on the momentum scale for the past year or so.

That’s because life.

Two years ago, I had crazy dreams of being a full-time writer. I had the luxury of living off a separation package that provided a good income for most of a year, and I used that time to hammer out my War Chronicles trilogy. Or most of it. It turns out that making a living as a writer isn’t something that I was able to just turn a key, and bang! I’m a successful writer!

Don’t get me wrong, I did very well with my trilogy. I got an audio publishing contract to go along with my self-published e-book, and between the two of them, I did quite well for a first-time author without a standard publishing contract. I’m proud of what I accomplished.

But in the end, I had to go back to work. Full time. With additional hours quite often. And that meant I had to learn the new job, and learn an entirely new sort of programming to go along with it. Which meant long evenings and weekends taking online programming classes and writing code to learn how it all actually worked. I am one of those who learns by doing, so I had to do it.

On top of that, we had just purchased a lot on a lake, and built a house. The house was finished about ten months ago. Well, “finished” is a relative term. The basement and landscaping weren’t finished. I had to do all that myself. Which meant lots of long nights and weekends focusing on house finishing tasks, which are still not completely done, and I am just now really getting into the landscaping side. So that’s also lots of long nights and weekends.

So, in the past ten months, I’ve managed to write only about 40,000 words on my current novel.

And you know what? That’s probably pretty good for the circumstances I’ve been in. Even if it does come out to roughly three hundred words a day. Because at the very least, I’ve kept at it. And what I have written, I think, shows a lot of growth from my previous writing. I learned a lot from my first experience as a writer.

But I can’t really call that “momentum” in the sense that most of these articles mean. But sometimes I think that “momentum” of the sort I’ve managed can be just as important as pounding out a thousand words a day, day after day, to the tune of three or four books a year.

Because I’ve never considered giving up on my dream. It’s just been prioritized against some other very important priorities, and I’ve made steady, if slow, progress.

I guess what I’m trying to say here, in the context of momentum, is that the most important aspect of momentum may not be how many words you write each day. It may be more important that you just maintain the dream, and even when it is incredibly difficult to find the time to write, you manage to carve out evenings or weekends when you pick up where you left off, dust off your keyboard, and pound out another scene. And another. My output may have been a trickle, instead of a flood, these last ten months, but that trickle has never dried up. I’ve never lost track of the story, and when I do find the time to write, it feels great to put another chapter behind me.

And that’s the thing that really matters. Writing, as important as it is to me, is not my entire life. Other things matter, and sometimes they matter more than writing. But as my time has become freer since completing some major projects, I’ve been improving my word count, and I feel like that will continue. I’ll get this story done. And another. And another. It just may not be as fast as I would like, that’s all.

The Mighty Mo – How to Keep on Keeping On

I hear a lot of people talk about writer’s block. I also see a lot of commentary about loss of motivation and life interfering with writing.

While I can’t honestly say I’ve ever experienced anything that feels to me like “writer’s block” I will admit to periods of motivational doldrums, and life most certainly can get in the way of writing. But to be a writer is to write. So, when motivation is low, or even non-existent, how can you get it back?

My lowest point as a writer came over a year ago, when I was trying to complete the final book in my War Chronicles trilogy. At the same time I was trying to get my new home built, and had just started a new job, which meant spending a good bit of my “free” time learning new skills and techniques so that I could do my day job well enough to keep my day job.

In the middle of that stress and uncertainty, I was forced to admit that my ending was not working out as I wanted, and that I was going to miss several self-imposed deadlines for completing the series. I began to dread the prospect of even returning to the story and ripping apart what I had spent months working on, just to have to rebuild it again.

So, how did I get my momentum back?

If you are looking for some sort of magic bullet, or some “weird trick” that will turn your creative juices back on, I’m sorry to say that you won’t find it in this article. For me the solution was the oldest maxim in writing. “Apply butt to chair, and pen to paper.” Or more accurately in today’s world, “fingers to keyboard.”

Or to put it plainly, I sat at my desk and wrote. Even when I knew what I was writing was terrible, I wrote. I told myself that even if only five percent of my writing was worth keeping, that was still five percent more than I did by moping and trolling social media sites.

So, I wrote. And wrote. At a friend’s suggestion, I wrote a short story set in my fantasy world with entirely different characters, set hundreds of years in the past, and let that story flow. Doing so gave me some insights into the history of my world, and helped me work out the motivations and goals of the main antagonist, which got me interested in my unfinished trilogy again.

Then I sat down and reread the first two books, and all the third up to where it began to lose steam, and by the time I got to that point, a new and better ending had emerged, like Athena from Zeus’s forehead, fully formed and ready to be put onto paper.

And that finally restored my enthusiasm for the story, and I was able to get back into the groove of writing until I finished and published the final book.

It may be that the lull in motivation I encountered is what others call “writer’s block”. I never felt blocked, I just felt out of steam, stuck in neutral, all fueled up, but with no roadmap to follow. Once I finally got that roadmap into my head, writing was easy and fun again.

And that’s what it’s all supposed to be about, isn’t it? Writing should be fun. When it isn’t fun, it’s hard work, and when it’s hard work, it’s easy to find reasons to avoid it. So, when I have lost the fun, I try to find a way to get the fun back, because then writing is easy.

Bring Your World to Life with a Map

As writers, we hear a lot about the importance of world building. This is especially true of fantasy, and is pretty much required for epic fantasy. It also is helpful in other genres, such as sci-fi or westerns. Building worlds is a multi-layered endeavor, and done properly results in a rich and varied setting that can be so compelling that the setting can essentially become another character.

One of the best ways to start down the path toward such a compelling setting is to start with a map. Maps force you to make decisions about things that will, or should, have direct impact on your characters’ journeys both figuratively and literally.

How far apart are the different areas your characters will travel? How long will it take them to get there? Will they have specific travel needs? What is the terrain like? Will they cross mountains, sail across seas, encounter impossible-seeming obstacles? Creating a compelling map is as much a creative endeavor as writing the story itself. But it does exercise different skills than writing.

There are excellent map creation tutorials on the internet. I’ve played around with some of the techniques, and used some of the programs. Long before I drew my map for my debut War Chronicles novels, I was drawing maps by the notebook-full for my role-playing adventure gaming sessions.

This article isn’t going to cover the technical details of map making though. Instead, I want to focus on the part of map making that is frequently overlooked and under-appreciated. Even the most beautifully rendered and creative map won’t help your story if all it does is lay out the landscape. For the map to be as useful to you, and as compelling to your readers, as possible, it should present your world as dynamic and alive. So how do you do that?

Here is what I do after the terrain has been laid out and rendered, more or less in the order that I do it.

  1. I work out the drivers of the world’s economies. That is driven by very basic decisions about things that are not immediately visible, but drive the evolution of cities, nations and geopolitics. These include answering the following questions for each area of the map:
    • What crops are grown?
    • What minerals are available?
    • What is the climate?
    • What is the seasonal weather?
    • What are the obstacles to easy travel?
  2. Next, I work out the location of the major cities. That is based on the following questions:
    • What proximity to navigable trade routes?
    • What is the population density of the area?
    • What will the climate and weather allow?
    • What technological level are the inhabitants?
  3. Then I work on the religions of the world, asking the following:
    • What are the major religions of the world?
    • Where are they based?
    • What are their religious teachings and dogma?
    • How powerful are they?
  4. Then I work out the geopolitics, based on more questions:
    • What are the natural boundaries based on terrain?
    • What sort of political system controls the area?
    • How do trade goods move through the world?
    • What is the history of each nation?
  5. Finally, I focus in on the current time, and ask the following questions:
    • What are the current political squabbles?
    • Which nations are allied with each other?
    • Which nations have long-held relationships?
    • Which nations are at war, and why?
    • Which nations care about the current wars, and why?
  6. And finally, I use all the above information to create what I call the “Movers and shakers list.” Which answers the following questions:
    • Who are the rulers of the dominant nations?
    • Who are the forces behind the thrones?
    • Who are the business leaders, and what are their goals?
    • Who leads the religious organizations?

In the end, my “map” ends up as a singular diagram, and a pile of notes describing each area individually, and what are the paths that people, goods and ideas travel in the world.

These notes are not generally large and complex. A few sentences answering each of the questions above is usually sufficient. Then, as the story is unfolding, I can use those notes to inform the narrative, providing logical rationale for why two cities are in conflict, or why a rich merchant wants to hire mercenaries, or just about any other question that needs to be answered to drive the plot forward in a plausible manner, which simultaneously peels back more and more layers of the world for the reader. Also, as the characters travel from place to place, I will know what sort of culture they are encountering, what local dynamics drive the behavior of the local populace, and who they need to seek out, or avoid, to be successful in achieving their goals.

Building Epic Worlds

J. R. R. Tolkien famously created entire languages and histories as part of his creation of one of the greatest world building exercises in all of literature. Even that wasn’t enough to satisfy his desire to create a complex and vibrant world. He used those languages to create unique poetry and songs, which he then translated into English as part of putting the Lord of the Rings on paper.

Frank Herbert had reams of notes detailing the history, economies, royal house intrigue and genealogy of a “world” that was far too epic to fit even onto one planet.

Is it necessary to mimic their herculean efforts in order to create immersive, believable worlds for your own story?

No, it’s not. Certainly you don’t need to create entire languages.

But it can be helpful if your readers wonder if you did. And that might be easier than you think.

One of the more consistent compliments I get on my War Chronicles novels is on the depth of world-building. I made a determined effort in writing those books to create an epic feel, not just for the character story arcs, but for the entire world. Not just for the story’s time, but for thousands of years into the past. Not just for the physical geography, but for the spirituality and myth.

Sometimes less can be more. In that story we encounter an ancient empire, one that is tied to the current story through a thread that traverses millennia, and will likely continue on into the future. To create the sense of an ancient empire that was palpable and relevant to the story, I wove that empire into the story whenever I could, in the most natural ways I could devise. But I didn’t write a hundred page treatise on that empire, I didn’t create languages.

What I did, was to have the empire be remembered in the land itself. The great mountain range dominating the main continent is named after that empire. Ancient structures dot the landscape. Terms are woven into the language of the townsfolk, idioms and proper names woven together even through dialog.

The illusion all this brings forward is one of an ancient empire, so powerful that its great works of art, science and architecture are still the pinnacle of culture and technology. Bridges and temples not only still exist, but some are still maintained and revered by their descendants.

The same approach works for geography and biology. A little variety, consistently applied, can create a compelling sense of distance and scope. As your characters move through the world, change the details of the local flora, fauna and terrain. New sights, sounds, even smells can delight or disgust your characters, which flows through their eyes and into the minds of your readers. Smell, in particular, is a very powerful memory aid. If you can associate a place in your book to a smell the reader recognizes and has a strong emotional response to, you can almost guarantee that place will stand out in their mind as they read it.

Finally, one of the most powerful ways to give a sense of world-ness to your story is to weave these different techniques together. Flowers can be associated with ancient rituals. Tolkien almost literally wove his history into his scenery. Think of the Dead Marshes, The Old Forest, Fangorn forest, Lothlorian… each place unique, each place memorable, each place as much a part of the myth and folklore as it is a part of the physical geography.

Once you start thinking about the story this way, opportunities to use these techniques will appear as you write, or as you edit.