Category Archives: Writing Tools

A discussion of the various software that authors employ to write, plot, backup, and ultimately use to write a novel.

Sunday Reads: 22 April 2012

 

Another week gone, and here’s 10 sites worth your time.

 

Steve Feasey takes a stab at answering the eternal “what do you do when you’re not writing” question.

Constance Hale talks about Make-or-Break Verbs (and, yes, I do feel like I should have used a stronger verb there!)

Over at Wistfully Linda, there’s a discussion about Reading and Writing Negative Reviews.

And on a similar note, Sierra Godfrey talks about the damage 1-star reviews can cause.

 

A few upcoming events worth checking out:

Superstars Writing Seminar, Las Vegas, April 30 – 2 May

Agent Reads the Slush Pile, a webinar by Kristin Nelson, May 2

DFW Writers’ Conference, Dallas, May 19-20

Book Expo America, June 4-7, New York City

World Fantasy Convention, Toronto, November 1-4

 

And, finally, check out the Pens for Paws Auction which kicks off on May 7.

 

 

 

 

 

 

 

Sunday Reads: 15 April 2012

Welcome back to another instalment of our favourite reads.

Over on Live Simply, Simply Love, Tracy Ruckman explains what StumbleUpon is and how writers can use it.

At Slush Pile Tales, Lauren Ruth discusses author business cards.

Kristine Kathryn Rusch sums up the changing publishing industry.

CS Lakin talks about three things you must have in your first paragraph.

Over at Dreaming Awake, Rayne Hall discusses creating suspense.

At Omnivoracious, AJ Jacobs discusses why reading books can save your life.

Neil Gaiman provides an interesting insight into Stephen King.

At Writer Unboxed, Bob Proehl discusses the way a community got behind an independent bookstore to stop it from closing down.

Visit The Idea Bird for prompts to get your creative juices flowing.

And, finally, for a bit of cool: what it’s really like to fight with giant suits of computerised armor.

To Pants or to Plan?

There are two opposing camps when it comes to how an author approaches writing their novel.  On one side are the story ‘pantsers’, those who sit down with only a vague idea of their story and start typing.  They discover the story through the act of writing it, usually through a multiple re-drafting process.  On the opposite side are the ‘planners’, those authors who sit down and design a story to the nth degree before they actually begin the first draft.  They might write almost as many words in the outline as they do in the first draft, but end up with fewer re-writes most of the time.  Both camps have their avid followers who trumpet the benefits of doing it their way while pointing out the drawbacks of the other philosophy.

I’ve found that most authors fall somewhere in the middle between these two philosophies.  We plan some, and we free-write some.  Authors will shift along the spectrum between the two philosophies from one project to another, or as their level of experience changes.

I started as a total discovery writer, complete with many drafts of my first novel as the story evolved and I figured out what I was really writing about.  Over time, and as I’ve gained a better mastery of the craft, I’ve crept across the spectrum toward the opposite camp.  The more of an outliner I become, the more up-front work I invest in a story before beginning to write.  Once the outline is ready, I can schedule a ‘burst-writing’ session – a focused period, several days to a week, where I can pound out tons of work based on that outline.  I did that last year and wrote 52,000 words in one week.  I’m planning to do so again soon with my next novel.

I’ve developed the following outline process:
1.  First I do all the high-level brainstorming for the new story.  This can take a while as I chew on a new idea and work it from the initial proposal into a viable story worthy of serious consideration.  Lots of ideas don’t make it past this first step.

2.  Once I feel the story has promise and I’m starting to get a good sense for it, I write down the foundational information I’ve developed so far.  This includes character sketches, world-building, and initial plot ideas.  The process of writing it all down and trying to work it into a logical, comprehensive whole identifies gaps and leads to new inspiration in fleshing out the world, characters and plot.

3.  I develop the high-level plot outline.  In my current story, this ended up being about 8000 words.  I choose scenes, decide which characters to populate them, high-level conflicts, and how each scene will drive the plot forward.  At this point, I’m looking to get my first full view of the complete story arc from beginning to end.  I develop arcs for each major character to ensure I’m addressing things from each of their perspectives, and considering the plot through each of their eyes.  This process yields tons of fresh insights, new twists to consider, and helps the story really come alive.

4.  If this is a brand new story (as opposed to a sequel), I find it useful to write the first few chapters based on the high-level outline.  This helps solidify the character voices and the feel for the world and how the story is going to work.  I get ‘locked in’ to the story this way.  I can usually tell if I’m on the right track now, or if there’s something still fundamentally wrong with the plot, characters, or world.

5.  I develop what I call a mid-level outline.  I run through the outline again, fleshing out the scenes, clarifying and adding detail.  For some of the important scenes, I add sections of dialogue or work out how I’m going to approach the action sequences.  This is particularly helpful in planning complex endings.

This is the step I’m on right now.  I’ve taken the 8000 word high-level outline and expanded it to about 15,000 words so far.  I’ll probably complete the outline at about 20,000 words or so.  At that point, I could do another pass and produce even more detail, but the story is really coming alive for me, so I don’t think that will be necessary.

When I begin writing scenes for the first real draft, I keep the outline in mind, but this is where I free-write.  The outline is the framework and helps me identify when my free-writing takes me off on new tangents.  Sometimes those tangents are awesome – a flash of inspiration that I could not have figured out unless I was in ‘the zone’ writing full scenes.  Sometimes they’re a bad idea that takes the story off a cliff.  Any time I break the framework, I need to go back and analyze how this change will impact the story.  Either it’s brilliant and the rest of the story needs to change as a result, or it’s a false-start that needs to be chopped.

If I decide to keep it, I have to make sure I can still maintain the story integrity.  I have to ask:  do my plot points and story arcs and character arcs still make sense?  Will pacing be right?  Will the ending still work?  Adjustments often need to be made.

This sometimes seems like a lot of work, but it’s actually a lot less than the alternative.  This way I can identify the impacts to the story early on and choose how to address it.  Before, I would keep writing, maybe all the way to the end of the story before I realized other components needed to be changed.  That would require an entire new draft, which was a lot more re-work and took a lot more time.

Through this blended outline/free-write approach, I’ve dramatically cut down how long it takes to write even a big-fat-epic-fantasy novel like mine.

How do you approach a new novel?

 

Kevin J. Anderson: Outside, In the Office

A guest post by Kevin J. Anderson

Everybody knows the best way to get writing done: put your butt in the chair, fingers on the keyboard, eyeballs on the screen…and type.

Unfortunately, with distractions everywhere (kids or pets demanding attention, phone ringing, email popping up, toilets that need cleaning…), the butt/chair/keyboard/monitor setup isn’t always the best way to be productive.

Maybe you need to think outside the keyboard.

I regularly write, and publish, an average of 300,000-500,000 words each year.  To me the word “office” is only a loose term for the place where I get my writing done.  I can sit in a bustling coffee shop with headphones on, and disappear into my story.  I can take notes on the paper tablecloth in an Italian restaurant.  I can write anywhere.

Most importantly, I have trained myself to write using a hand-held recorder while walking along beautiful trails, sinking into my imaginary worlds and characters. Yes, I talk to myself.  It’s like telling stories around a campfire, engrossed in the plot, speaking aloud, letting the sentences roll off my tongue as my hiking boots roll off the miles.  That way I can accomplish my exercise and sightseeing while being productive at the same time. A day in the mountains, forest, or desert is a day at work.

Sometimes other hikers I meet on the trail aren’t quite so accepting of my work methods.  More than once I’ve been the recipient of angry glares.  While climbing around the Flatirons near Boulder, a man snapped at me, “You shouldn’t be working out here.  Just enjoy nature!”

(As if the two are mutually exclusive?)

At a campsite on the Grand Mesa, I was surrounded by tall trees whispering in the wind, near a rushing creek.  I had my laptop out on the picnic table, reveling in the glorious surroundings as I edited chapters.  Another camper felt compelled to march over to me.  “Turn that thing off!  You’re on vacation.”

Personally, I thought he should mind his own business, but more important he was making a completely unfounded assumption.  The fact is, I wasn’t on vacation.  That was my work day.  While other people are doomed to go to the daily grind in a “dilbertville” office complex with fabric-walled cubicles, ringing phones, office gossip, and endless meetings, I get to do my work out in the Colorado mountains and canyons.  There, I am inspired rather than distracted, all my senses filled with input (some of which is even relevant to the story I’m writing).

I have written a STAR WARS novel with Han Solo and Princess Leia at the polar cap of an ice planet while snowshoeing up Quandary Peak, a 14,265-ft mountain in central Colorado.  I’ve written DUNE novels with Brian Herbert — all of them set on an arid desert planet — while trudging through the Great Sand Dunes National Park.  I’ve written about ancient ruined alien cliff cities for my “Saga of Seven Suns” while exploring Anasazi ruins in Mesa Verde.

It’s the next best thing to being in the exotic locales of my imagination.

So don’t be fooled by the stereotypical picture of writer slaving over a computer at a desk.  If you feel too self-conscious to talk to yourself and dictate finished prose, then just mull over ideas, characters, history and take notes.  Or if that doesn’t work, just try a different place-take your laptop (or even a pen and paper notepad…they still function) and go to a coffeeshop where people don’t know you, or hide in a library carrel.  My wife even sits in a car in a parking lot and dictates into her recorder when she really needs to get something done.  Think about going into the “writer protection program” and disappear for a while.

For me, the way to do it is to get miles away from anybody looking for me.

So if you see me on the trail talking to myself, intent on something inside my head, remember — I’m not on vacation, I’m working.  And I’d rather be working here outside on the trail than in any other office in the world.

Guest Writer Bio: Kevin J. Anderson is the author of more than one hundred novels, 47 of which have appeared on national or international bestseller lists. He has over 20 million books in print in thirty languages. He has won or been nominated for numerous prestigious awards, including the Nebula Award, Bram Stoker Award, the SFX Reader’s Choice Award, the American Physics Society’s Forum Award, and New York Times Notable Book. By any measure, he is one of the most popular writers currently working in the science fiction genre. Find out more about Kevin at Wordfire.com.